Joltik deck: the core, the flex slots, and what beats it
We took 13 lists of this deck, played across 11 tournaments by 13 people who never talked to each other, and counted every card in every one. We know how every one of them finished that day, and none won their tournament. 13 cards turn up in all of them, 32 slots out of 60. The remaining 28 are fought over by 54 different cards, and that is almost always where a game is won.
- 13 cards show up in all 13 lists, no exceptions: 32 of your 60 slots. Of those, 15 are Trainers, 7 are Pokémon and 10 are Energy. Start there, nobody argues about them.
- Your big card is Joltik, and its attack is Jolting Charge. The damage box is empty, and that is the point: what it hits for is worked out as you play it. The printed text tells you how, and we read it to you just below.
- The sharpest disagreement is over Battle Cage: 7 of the 13 lists run it. The table below has all 54 cards fighting over the 28 free slots.
- Your attackers are Weak to Fighting and Darkness, and 24 of the 91 decks we track attack in one of those: N's Zoroark ex, Marnie's Grimmsnarl ex / Froslass and Mega Lucario ex, among others. They are listed at the bottom, with the card that does the damage.
What Joltik looks like when you open the box
Across the 13 lists we counted, this deck runs 14 to 20 Pokémon, 25 to 32 Trainers and 12 to 15 Energy. Its attacks are paid for in Psychic, Grass, Lightning and Metal.
On results pages and on stream you will see it written « joltik-box ». The cards we can recognise in that label are Joltik. The bit « box » does not point at any one card in the list, so we leave it out of the name rather than make up a meaning.
Look at the Energy: 12 to 15 out of 60, when half the 91 decks we track run 10 or fewer. This one carries more than most, and you feel it at the table — it wants to load up a big Pokémon and swing hard, even if that means drawing a spare Energy now and then.
Nothing here needs evolving — everything that attacks is a Basic Pokémon. Put it down, charge it, swing. That is as fast as the game gets, and it makes those turns where you draw nothing far less painful.
On the Trainer side: 11 to 15 Supporters, 8 to 14 Items, 1 to 2 Tools and 2 to 3 Stadiums, out of 25 to 32 — the median across the 91 decks we track being 31. As many Supporters as Items, which is rare: turns will be quieter and steadier. And it runs up to 3 Stadiums, which is no accident: it plans on bumping the one across the table.
What those four families of Trainer actually do, and why the Energy count says so much: how to read a deck list.
What fills the 60 slots
- Pokémon
- 14–20
- Trainers
- 25–32
- Energy
- 12–15
- Supporters
- 11–15
- Items
- 8–14
- Tools
- 1–2
- Stadiums
- 2–3
A range means the lists disagree with each other.
What the card in this deck's name actually does
Joltik gives this deck its name. Here is what is written on it.
Joltik is in all 13 lists, 2 copies of it. Its attack Jolting Charge costs 1 Energy (Colorless) and has no damage number printed next to it. That is why you will not find it in the attacker table lower down, which sorts by printed damage. Everything it does lives in its text: « Search your deck for up to 2 Basic {G} Energy cards and up to 2 Basic {L} Energy cards and attach them to your Pokémon in any way you like. Then, shuffle your deck. »
How Joltik actually wins
Joltik attacks with Jolting Charge, and it costs 1 Energy (Colorless). It has 30 HP to absorb the answer. Its damage box is empty, so the table below, which sorts by printed damage, cannot rank it: its printed text above is where the counting happens.
One Energy to attack is enormous. You can swing the turn after you set up, and you can do it again straight away when your attacker falls. Decks like that forgive a lot of bad draws.
Good news on mobility: Joltik retreats for 1 Energy. You can pull it out of the Active spot without throwing away your turn, and that matters enormously when your opponent lands something nasty on it.
Latias ex, Pikachu ex and Fezandipiti ex carry the "ex" suffix, and your opponent takes TWO Prize cards instead of one when one of them falls. They need six to win: three well-placed knockouts on those cards beat you, where it would take six anywhere else on your Bench.
| Pokémon | HP | Attack | Damage | Cost | Weakness | Retreat |
|---|---|---|---|---|---|---|
| JoltikBasic | 30 | Jolting ChargeSearch your deck for up to 2 Basic {G} Energy cards and up to 2 Basic {L} Energy cards and attach them to your Pokémon in any way you like. Then, shuffle your deck. | — | Colorless | Fighting ×2 | 1 |
| Pikachu exBasic | 200 | Topaz Bolt | 300 | Grass + Lightning + Metal | Fighting ×2 | 1 |
| Latias exBasic | 210 | Eon Blade | 200 | Psychic + Psychic + Colorless | Darkness ×2 | 2 |
The core: the 13 cards every list runs
These 13 cards appear in all 13 lists, without a single exception. That is 32 of the 60 slots. The other 28 are decided player by player.
Look at how those 32 slots break down: 15 Trainers, 7 Pokémon, 10 Energy. The balance is a normal one, so it is the cards themselves, more than the split, that give this deck its character.
8 of those 13 cards do not sit at the same count from list to list: Latias ex (1 to 2), Crispin (2 to 4) and Ultra Ball (2 to 4), plus 5 more. Everybody runs them, the last copy is arguable.
What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.
| Copies | Card | Printing | Kind | Rotation |
|---|---|---|---|---|
| 2 | Joltik | SCR 50 | Pokémon | leaves |
| 1–2 | Latias ex | SSP 76 | Pokémon | leaves |
| 2 | Pikachu ex | SSP 57 | Pokémon | leaves |
| 1 | Fezandipiti ex | ASC 142 | Pokémon | leaves |
| 2–4 | Crispin | SCR 133 | Trainer | leaves |
| 2–4 | Ultra Ball | MEG 131 | Trainer | stays |
| 2–4 | Boss's Orders | MEG 114 | Trainer | stays |
| 1–3 | Night Stretcher | ASC 196 | Trainer | leaves |
| 1–2 | Light Ball | ASC 191 | Trainer | stays |
| 1 | Special Red Card | CRI 82 | Trainer | stays |
| 3–4 | Grass Energy | MEE 1 | Energy | stays |
| 4 | Lightning Energy | MEE 4 | Energy | stays |
| 2–4 | Metal Energy | MEE 8 | Energy | stays |
The 54 cards that change from list to list
54 cards fight over the 28 slots that are left: 6 above three lists in four, 28 below one in four, and the percentage on each row says how many players took it.
The most agreed on first: Galvantula at 92 %, Area Zero Underdepths at 92 % and Meowth ex at 77 %, plus 3 more above 75 %. Add those to the core and you have the common build.
The dividing line runs through Battle Cage, at 54 %: 7 of 13 players took it, 6 put something else there. Read its text before you decide. Right at the bottom, Eelektrik at 23 % and Mega Zeraora ex at 23 %: personal ideas, only worth copying if you know why.
Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.
| Lists running it | Card | Copies | Printing | Kind |
|---|---|---|---|---|
| 92 %12/13 | Galvantula | 1 | SFA 2 | Pokémon |
| 92 %12/13 | Area Zero Underdepths | 1–2 | SCR 131 | Trainer |
| 77 %10/13 | Meowth ex | 1–3 | POR 62 | Pokémon |
| 77 %10/13 | Mega Kangaskhan ex | 1–2 | MEG 104 | Pokémon |
| 77 %10/13 | Team Rocket's Petrel | 2–4 | DRI 176 | Trainer |
| 77 %10/13 | Precious Trolley | 1 | SSP 185 | Trainer |
| 69 %9/13 | Lillie's Determination | 1–4 | MEG 119 | Trainer |
| 62 %8/13 | Lillie's Clefairy ex | 1–2 | JTG 56 | Pokémon |
| 62 %8/13 | Wellspring Mask Ogerpon ex | 1–2 | TWM 64 | Pokémon |
| 62 %8/13 | Brock's Scouting | 1 | JTG 146 | Trainer |
| 62 %8/13 | Psychic Energy | 2 | MEE 5 | Energy |
| 62 %8/13 | Water Energy | 2 | MEE 3 | Energy |
| 54 %7/13 | Battle Cage | 1–2 | PFL 85 | Trainer |
| 46 %6/13 | Bloodmoon Ursaluna ex | 1 | TWM 141 | Pokémon |
| 46 %6/13 | Iron Leaves ex | 1 | TEF 25 | Pokémon |
| 46 %6/13 | Energy Search | 1 | POR 72 | Trainer |
| 38 %5/13 | Chien-Pao | 1 | SSP 56 | Pokémon |
| 38 %5/13 | Team Rocket's Transceiver | 1–3 | DRI 178 | Trainer |
| 38 %5/13 | Energy Recycler | 1 | DRI 164 | Trainer |
| 38 %5/13 | Gravity Mountain | 1–2 | SSP 177 | Trainer |
| 38 %5/13 | Switch | 1 | MEG 130 | Trainer |
| 31 %4/13 | Magnemite | 1–2 | MEG 45 | Pokémon |
| 31 %4/13 | Magneton | 1–2 | SSP 59 | Pokémon |
| 31 %4/13 | Pokégear 3.0 | 1–4 | SVI 186 | Trainer |
| 31 %4/13 | Bianca's Devotion | 1 | TEF 142 | Trainer |
| 31 %4/13 | Energy Switch | 1 | MEG 115 | Trainer |
| 23 %3/13 | Eelektrik | 2 | ASC 60 | Pokémon |
| 23 %3/13 | Mega Zeraora ex | 2 | PBL 27 | Pokémon |
| 23 %3/13 | Tynamo | 2 | ASC 59 | Pokémon |
| 23 %3/13 | Galvantula ex | 1 | SCR 51 | Pokémon |
| 23 %3/13 | Team Rocket's Articuno | 1 | DRI 51 | Pokémon |
| 23 %3/13 | Team Rocket's Kangaskhan ex | 1 | ASC 162 | Pokémon |
| 23 %3/13 | Terapagos ex | 1 | SCR 128 | Pokémon |
| 23 %3/13 | Canari | 3 | ASC 185 | Trainer |
| 23 %3/13 | Judge | 2 | POR 76 | Trainer |
| 23 %3/13 | Hilda | 1 | WHT 84 | Trainer |
| 23 %3/13 | Prime Catcher | 1 | TEF 157 | Trainer |
| 23 %3/13 | Voltaic Lightning Energy | 4 | PBL 84 | Energy |
| 15 %2/13 | Psyduck | 1 | ASC 39 | Pokémon |
| 15 %2/13 | Black Belt's Training | 1 | JTG 143 | Trainer |
| 15 %2/13 | Ciphermaniac's Codebreaking | 1 | TEF 145 | Trainer |
| 15 %2/13 | Cyrano | 1 | SSP 170 | Trainer |
| 15 %2/13 | Tool Scrapper | 1 | ASC 212 | Trainer |
| 8 %1/13 | Cornerstone Mask Ogerpon ex | 1 | TWM 112 | Pokémon |
| 8 %1/13 | Patrat | 1 | CRI 70 | Pokémon |
| 8 %1/13 | Poké Pad | 2 | POR 81 | Trainer |
| 8 %1/13 | Air Balloon | 1 | ASC 181 | Trainer |
| 8 %1/13 | Backtrack Badge | 1 | PBL 74 | Trainer |
| 8 %1/13 | Buddy-Buddy Poffin | 1 | TEF 144 | Trainer |
| 8 %1/13 | Colress's Tenacity | 1 | SFA 57 | Trainer |
| 8 %1/13 | Glass Trumpet | 1 | SCR 135 | Trainer |
| 8 %1/13 | Lillie's Pearl | 1 | JTG 151 | Trainer |
| 8 %1/13 | Wondrous Patch | 1 | PFL 94 | Trainer |
| 8 %1/13 | Fighting Energy | 1 | MEE 6 | Energy |
What Joltik costs to build, and how long it will last
You need 67 different cards to cover every version of this deck, 13 of which nobody argues about. We do not have card prices, so we are not going to put a number on it.
Where the money goes, though, we can name: it is Latias ex, Pikachu ex and Fezandipiti ex, by a distance. The 15 Trainer slots in the core cost next to nothing, and you probably own some already. All 13 lists bring an ACE SPEC, and that is where they part ways: 10 took Precious Trolley and 3 took Prime Catcher. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs. New to this deck? Take Precious Trolley and watch what the others do with theirs before you switch.
Then there is time. 6 of the 13 core cards carry the letter H, the one that goes at the next rotation: Joltik, Latias ex, Pikachu ex and Fezandipiti ex, plus 2 more. The core table marks each of them. The date belongs to the publisher, and we do not have it.
What Joltik struggles against
The attackers in this deck are Weak to Fighting and Darkness, so they take DOUBLE damage from those types. 24 of the 91 decks we track attack in exactly those types.
Concretely, here is what is waiting for you: N's Zoroark ex, Marnie's Grimmsnarl ex / Froslass and Mega Lucario ex, plus 21 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.
Do not stop at this table, though. This deck sets up fast, so what troubles it looks less like a Weakness and more like an opponent who absorbs your first hits and answers harder.
Going the other way, your attackers are Psychic, Grass, Lightning and Metal, and 29 of the decks we track have an attacker Weak to one of those: Festival Lead, Toucannon and Raging Bolt ex, among others. That is you doubling, for once. Second half of the table.
They double the damage they put on you
| Deck | Their card | Type |
|---|---|---|
| N's Zoroark ex | N's Zoroark ex | Darkness |
| Marnie's Grimmsnarl ex / Froslass | Marnie's Grimmsnarl ex | Darkness |
| Mega Lucario ex | Mega Lucario ex | Fighting |
| Mega Lucario ex / Hariyama | Mega Lucario ex | Fighting |
| Team Rocket's Honchkrow | Team Rocket's Honchkrow | Darkness |
| Mega Absol ex | Mega Absol ex | Darkness |
| Cynthia's Garchomp ex | Cynthia's Garchomp ex | Fighting |
| Toxtricity | Mega Absol ex | Darkness |
| Ceruledge ex | Solrock | Fighting |
| Greninja ex | Greninja ex | Fighting |
| Mega Darkrai ex | Mega Darkrai ex | Darkness |
| Blaziken / N's Zoroark ex | N's Zoroark ex | Darkness |
| Toxtricity | Toxtricity | Darkness |
| Okidogi / Barbaracle | Bloodmoon Ursaluna | Fighting |
| Marnie's Grimmsnarl ex | Marnie's Grimmsnarl ex | Darkness |
| Mega Zygarde ex / Barbaracle | Mega Zygarde ex | Fighting |
| Mega Sharpedo ex / Toxtricity | Mega Sharpedo ex | Darkness |
| Bloodmoon Ursaluna / Lunatone | Bloodmoon Ursaluna | Fighting |
| Archaludon ex / N's Zoroark ex | N's Zoroark ex | Darkness |
| Gengar ex | Gengar ex | Darkness |
| Greninja ex / Blaziken ex | Greninja ex | Fighting |
| Paldean Tauros | Paldean Tauros | Fighting |
| Flygon ex | Flygon ex | Fighting |
| Mega Gengar ex | Mega Gengar ex | Darkness |
You double the damage you put on them
| Deck | Their card | Type |
|---|---|---|
| Festival Lead | Seaking | Lightning |
| Toucannon | Fan Rotom | Lightning |
| Raging Bolt ex | Wellspring Mask Ogerpon ex | Lightning |
| Mega Lucario ex | Mega Lucario ex | Psychic |
| Mega Greninja ex | Mega Greninja ex | Lightning |
| Mega Lucario ex / Hariyama | Mega Lucario ex | Psychic |
| Latias ex / Mega Kangaskhan ex | Wellspring Mask Ogerpon ex | Lightning |
| Team Rocket's Honchkrow | Team Rocket's Honchkrow | Lightning |
| Team Rocket's Mewtwo ex | Team Rocket's Articuno | Lightning |
| Hop's Trevenant | Hop's Cramorant | Lightning |
| Greninja ex | Greninja ex | Psychic |
| Mega Starmie ex / Froslass | Mega Starmie ex | Lightning |
| Mega Starmie ex | Mega Starmie ex | Lightning |
| Mega Lopunny ex / Dudunsparce | Fan Rotom | Lightning |
| Mega Starmie ex / Dusknoir | Mega Starmie ex | Lightning |
| Wailord ex | Wailord ex | Lightning |
| Okidogi / Barbaracle | Okidogi | Psychic |
| Flareon ex / Noctowl | Fan Rotom | Lightning |
| Wellspring Mask Ogerpon ex / Fan Rotom | Wellspring Mask Ogerpon ex | Lightning |
| Iono's Bellibolt ex | Iono's Kilowattrel | Lightning |
| Mega Feraligatr ex | Mega Feraligatr ex | Lightning |
| Palafin ex | Palafin ex | Lightning |
| Wailord ex | Wailord ex | Lightning |
| Greninja ex / Blaziken ex | Greninja ex | Psychic |
| Paldean Tauros | Paldean Tauros | Psychic |
| Misty's Gyarados | Misty's Gyarados | Lightning |
| Feraligatr | Feraligatr | Lightning |
| Terapagos ex / Noctowl | Wellspring Mask Ogerpon ex | Lightning |
| Raging Bolt ex / Iono's Bellibolt ex | Iono's Kilowattrel | Lightning |
Questions people ask
- What is the Joltik deck list?
- There isn't one, and that is the whole point. Across 13 tournament lists harvested on 16 August 2026, 13 cards turn up in every single one — 32 slots out of 60. The remaining 28 change from player to player, with 54 different cards competing for them. Both tables are above.
- How many lists is this counted on, and where do they come from?
- 13 lists, played across 11 different tournaments, harvested on 16 August 2026 from play.limitlesstcg.com. All 13 were read card by card, and every card recognised.
- Where do I start if I want to build Joltik?
- With the whole core: 13 cards, 32 slots. Inside it, buy the 15 Trainer slots and the 10 Energy first — they are cheap and they carry over into your next deck. Leave Latias ex, Pikachu ex and Fezandipiti ex for last, because that is the bill. Only then work down the flex table and add the cards the most lists agree on, starting with Galvantula at 92 % and Area Zero Underdepths at 92 %.
- What beats Joltik?
- Its attackers are Weak to Fighting and Darkness, so they take double damage from an attacker of that type. 24 of the 91 decks we track play an attacker of that type: N's Zoroark ex, Marnie's Grimmsnarl ex / Froslass, Mega Lucario ex and Mega Lucario ex / Hariyama, among others.
- Will Joltik survive the next rotation?
- Not intact: 6 core cards out of 13 carry the letter H, starting with Joltik, Latias ex, Pikachu ex and Fezandipiti ex, plus 2 more.
- Are a lot of people playing Joltik?
- We have read 13 lists of it, which puts it 78th of the 91 decks we track by lists read. The platform those tournaments run on counts 14 entries for it, 0.05 % of the field, across all its players. That figure is theirs.
Where all of this comes from
13 lists from play.limitlesstcg.com, played across 11 events, harvested on 16 August 2026. The 67 cards named here were read against poko's own catalogue, built on the public TCGdex API. No prices on this page, for want of a fresh enough reading. The TCGplayer link in the cost section is a shop link, labelled as one right where it stands.
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