pokoacademy
Meta deck13 lists · 11 events · 16 August 2026

Joltik deck: the core, the flex slots, and what beats it

We took 13 lists of this deck, played across 11 tournaments by 13 people who never talked to each other, and counted every card in every one. We know how every one of them finished that day, and none won their tournament. 13 cards turn up in all of them, 32 slots out of 60. The remaining 28 are fought over by 54 different cards, and that is almost always where a game is won.

Published Data updated
THE SHORT VERSION
  • 13 cards show up in all 13 lists, no exceptions: 32 of your 60 slots. Of those, 15 are Trainers, 7 are Pokémon and 10 are Energy. Start there, nobody argues about them.
  • Your big card is Joltik, and its attack is Jolting Charge. The damage box is empty, and that is the point: what it hits for is worked out as you play it. The printed text tells you how, and we read it to you just below.
  • The sharpest disagreement is over Battle Cage: 7 of the 13 lists run it. The table below has all 54 cards fighting over the 28 free slots.
  • Your attackers are Weak to Fighting and Darkness, and 24 of the 91 decks we track attack in one of those: N's Zoroark ex, Marnie's Grimmsnarl ex / Froslass and Mega Lucario ex, among others. They are listed at the bottom, with the card that does the damage.

What Joltik looks like when you open the box

Across the 13 lists we counted, this deck runs 14 to 20 Pokémon, 25 to 32 Trainers and 12 to 15 Energy. Its attacks are paid for in Psychic, Grass, Lightning and Metal.

On results pages and on stream you will see it written « joltik-box ». The cards we can recognise in that label are Joltik. The bit « box » does not point at any one card in the list, so we leave it out of the name rather than make up a meaning.

Look at the Energy: 12 to 15 out of 60, when half the 91 decks we track run 10 or fewer. This one carries more than most, and you feel it at the table — it wants to load up a big Pokémon and swing hard, even if that means drawing a spare Energy now and then.

Nothing here needs evolving — everything that attacks is a Basic Pokémon. Put it down, charge it, swing. That is as fast as the game gets, and it makes those turns where you draw nothing far less painful.

On the Trainer side: 11 to 15 Supporters, 8 to 14 Items, 1 to 2 Tools and 2 to 3 Stadiums, out of 25 to 32 — the median across the 91 decks we track being 31. As many Supporters as Items, which is rare: turns will be quieter and steadier. And it runs up to 3 Stadiums, which is no accident: it plans on bumping the one across the table.

What those four families of Trainer actually do, and why the Energy count says so much: how to read a deck list.

What fills the 60 slots

Pokémon
14–20
Trainers
25–32
Energy
12–15
Supporters
11–15
Items
8–14
Tools
1–2
Stadiums
2–3

A range means the lists disagree with each other.

What the card in this deck's name actually does

Joltik gives this deck its name. Here is what is written on it.

Joltik is in all 13 lists, 2 copies of it. Its attack Jolting Charge costs 1 Energy (Colorless) and has no damage number printed next to it. That is why you will not find it in the attacker table lower down, which sorts by printed damage. Everything it does lives in its text: « Search your deck for up to 2 Basic {G} Energy cards and up to 2 Basic {L} Energy cards and attach them to your Pokémon in any way you like. Then, shuffle your deck. »

How Joltik actually wins

Joltik attacks with Jolting Charge, and it costs 1 Energy (Colorless). It has 30 HP to absorb the answer. Its damage box is empty, so the table below, which sorts by printed damage, cannot rank it: its printed text above is where the counting happens.

One Energy to attack is enormous. You can swing the turn after you set up, and you can do it again straight away when your attacker falls. Decks like that forgive a lot of bad draws.

Good news on mobility: Joltik retreats for 1 Energy. You can pull it out of the Active spot without throwing away your turn, and that matters enormously when your opponent lands something nasty on it.

Latias ex, Pikachu ex and Fezandipiti ex carry the "ex" suffix, and your opponent takes TWO Prize cards instead of one when one of them falls. They need six to win: three well-placed knockouts on those cards beat you, where it would take six anywhere else on your Bench.

The attackers in the deck's core, with their best attack, its cost and their Weakness
PokémonHPAttackDamageCostWeaknessRetreat
JoltikBasic30Jolting ChargeSearch your deck for up to 2 Basic {G} Energy cards and up to 2 Basic {L} Energy cards and attach them to your Pokémon in any way you like. Then, shuffle your deck.ColorlessFighting ×21
Pikachu exBasic200Topaz Bolt300Grass + Lightning + MetalFighting ×21
Latias exBasic210Eon Blade200Psychic + Psychic + ColorlessDarkness ×22

The core: the 13 cards every list runs

These 13 cards appear in all 13 lists, without a single exception. That is 32 of the 60 slots. The other 28 are decided player by player.

Look at how those 32 slots break down: 15 Trainers, 7 Pokémon, 10 Energy. The balance is a normal one, so it is the cards themselves, more than the split, that give this deck its character.

8 of those 13 cards do not sit at the same count from list to list: Latias ex (1 to 2), Crispin (2 to 4) and Ultra Ball (2 to 4), plus 5 more. Everybody runs them, the last copy is arguable.

What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.

The cards present in every list counted, with the number of copies
CopiesCardPrintingKindRotation
2JoltikSCR 50Pokémonleaves
1–2Latias exSSP 76Pokémonleaves
2Pikachu exSSP 57Pokémonleaves
1Fezandipiti exASC 142Pokémonleaves
2–4CrispinSCR 133Trainerleaves
2–4Ultra BallMEG 131Trainerstays
2–4Boss's OrdersMEG 114Trainerstays
1–3Night StretcherASC 196Trainerleaves
1–2Light BallASC 191Trainerstays
1Special Red CardCRI 82Trainerstays
3–4Grass EnergyMEE 1Energystays
4Lightning EnergyMEE 4Energystays
2–4Metal EnergyMEE 8Energystays

The 54 cards that change from list to list

54 cards fight over the 28 slots that are left: 6 above three lists in four, 28 below one in four, and the percentage on each row says how many players took it.

The most agreed on first: Galvantula at 92 %, Area Zero Underdepths at 92 % and Meowth ex at 77 %, plus 3 more above 75 %. Add those to the core and you have the common build.

The dividing line runs through Battle Cage, at 54 %: 7 of 13 players took it, 6 put something else there. Read its text before you decide. Right at the bottom, Eelektrik at 23 % and Mega Zeraora ex at 23 %: personal ideas, only worth copying if you know why.

Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.

The cards some lists run and others don't, most common first
Lists running itCardCopiesPrintingKind
92 %12/13Galvantula1SFA 2Pokémon
92 %12/13Area Zero Underdepths1–2SCR 131Trainer
77 %10/13Meowth ex1–3POR 62Pokémon
77 %10/13Mega Kangaskhan ex1–2MEG 104Pokémon
77 %10/13Team Rocket's Petrel2–4DRI 176Trainer
77 %10/13Precious Trolley1SSP 185Trainer
69 %9/13Lillie's Determination1–4MEG 119Trainer
62 %8/13Lillie's Clefairy ex1–2JTG 56Pokémon
62 %8/13Wellspring Mask Ogerpon ex1–2TWM 64Pokémon
62 %8/13Brock's Scouting1JTG 146Trainer
62 %8/13Psychic Energy2MEE 5Energy
62 %8/13Water Energy2MEE 3Energy
54 %7/13Battle Cage1–2PFL 85Trainer
46 %6/13Bloodmoon Ursaluna ex1TWM 141Pokémon
46 %6/13Iron Leaves ex1TEF 25Pokémon
46 %6/13Energy Search1POR 72Trainer
38 %5/13Chien-Pao1SSP 56Pokémon
38 %5/13Team Rocket's Transceiver1–3DRI 178Trainer
38 %5/13Energy Recycler1DRI 164Trainer
38 %5/13Gravity Mountain1–2SSP 177Trainer
38 %5/13Switch1MEG 130Trainer
31 %4/13Magnemite1–2MEG 45Pokémon
31 %4/13Magneton1–2SSP 59Pokémon
31 %4/13Pokégear 3.01–4SVI 186Trainer
31 %4/13Bianca's Devotion1TEF 142Trainer
31 %4/13Energy Switch1MEG 115Trainer
23 %3/13Eelektrik2ASC 60Pokémon
23 %3/13Mega Zeraora ex2PBL 27Pokémon
23 %3/13Tynamo2ASC 59Pokémon
23 %3/13Galvantula ex1SCR 51Pokémon
23 %3/13Team Rocket's Articuno1DRI 51Pokémon
23 %3/13Team Rocket's Kangaskhan ex1ASC 162Pokémon
23 %3/13Terapagos ex1SCR 128Pokémon
23 %3/13Canari3ASC 185Trainer
23 %3/13Judge2POR 76Trainer
23 %3/13Hilda1WHT 84Trainer
23 %3/13Prime Catcher1TEF 157Trainer
23 %3/13Voltaic Lightning Energy4PBL 84Energy
15 %2/13Psyduck1ASC 39Pokémon
15 %2/13Black Belt's Training1JTG 143Trainer
15 %2/13Ciphermaniac's Codebreaking1TEF 145Trainer
15 %2/13Cyrano1SSP 170Trainer
15 %2/13Tool Scrapper1ASC 212Trainer
8 %1/13Cornerstone Mask Ogerpon ex1TWM 112Pokémon
8 %1/13Patrat1CRI 70Pokémon
8 %1/13Poké Pad2POR 81Trainer
8 %1/13Air Balloon1ASC 181Trainer
8 %1/13Backtrack Badge1PBL 74Trainer
8 %1/13Buddy-Buddy Poffin1TEF 144Trainer
8 %1/13Colress's Tenacity1SFA 57Trainer
8 %1/13Glass Trumpet1SCR 135Trainer
8 %1/13Lillie's Pearl1JTG 151Trainer
8 %1/13Wondrous Patch1PFL 94Trainer
8 %1/13Fighting Energy1MEE 6Energy

What Joltik costs to build, and how long it will last

You need 67 different cards to cover every version of this deck, 13 of which nobody argues about. We do not have card prices, so we are not going to put a number on it.

Where the money goes, though, we can name: it is Latias ex, Pikachu ex and Fezandipiti ex, by a distance. The 15 Trainer slots in the core cost next to nothing, and you probably own some already. All 13 lists bring an ACE SPEC, and that is where they part ways: 10 took Precious Trolley and 3 took Prime Catcher. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs. New to this deck? Take Precious Trolley and watch what the others do with theirs before you switch.

Then there is time. 6 of the 13 core cards carry the letter H, the one that goes at the next rotation: Joltik, Latias ex, Pikachu ex and Fezandipiti ex, plus 2 more. The core table marks each of them. The date belongs to the publisher, and we do not have it.

What Joltik struggles against

The attackers in this deck are Weak to Fighting and Darkness, so they take DOUBLE damage from those types. 24 of the 91 decks we track attack in exactly those types.

Concretely, here is what is waiting for you: N's Zoroark ex, Marnie's Grimmsnarl ex / Froslass and Mega Lucario ex, plus 21 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.

Do not stop at this table, though. This deck sets up fast, so what troubles it looks less like a Weakness and more like an opponent who absorbs your first hits and answers harder.

Going the other way, your attackers are Psychic, Grass, Lightning and Metal, and 29 of the decks we track have an attacker Weak to one of those: Festival Lead, Toucannon and Raging Bolt ex, among others. That is you doubling, for once. Second half of the table.

They double the damage they put on you

Harvested decks that attack into this deck's Weakness, and those whose Weakness this deck hits
DeckTheir cardType
N's Zoroark exN's Zoroark exDarkness
Marnie's Grimmsnarl ex / FroslassMarnie's Grimmsnarl exDarkness
Mega Lucario exMega Lucario exFighting
Mega Lucario ex / HariyamaMega Lucario exFighting
Team Rocket's HonchkrowTeam Rocket's HonchkrowDarkness
Mega Absol exMega Absol exDarkness
Cynthia's Garchomp exCynthia's Garchomp exFighting
ToxtricityMega Absol exDarkness
Ceruledge exSolrockFighting
Greninja exGreninja exFighting
Mega Darkrai exMega Darkrai exDarkness
Blaziken / N's Zoroark exN's Zoroark exDarkness
ToxtricityToxtricityDarkness
Okidogi / BarbaracleBloodmoon UrsalunaFighting
Marnie's Grimmsnarl exMarnie's Grimmsnarl exDarkness
Mega Zygarde ex / BarbaracleMega Zygarde exFighting
Mega Sharpedo ex / ToxtricityMega Sharpedo exDarkness
Bloodmoon Ursaluna / LunatoneBloodmoon UrsalunaFighting
Archaludon ex / N's Zoroark exN's Zoroark exDarkness
Gengar exGengar exDarkness
Greninja ex / Blaziken exGreninja exFighting
Paldean TaurosPaldean TaurosFighting
Flygon exFlygon exFighting
Mega Gengar exMega Gengar exDarkness

You double the damage you put on them

Harvested decks that attack into this deck's Weakness, and those whose Weakness this deck hits
DeckTheir cardType
Festival LeadSeakingLightning
ToucannonFan RotomLightning
Raging Bolt exWellspring Mask Ogerpon exLightning
Mega Lucario exMega Lucario exPsychic
Mega Greninja exMega Greninja exLightning
Mega Lucario ex / HariyamaMega Lucario exPsychic
Latias ex / Mega Kangaskhan exWellspring Mask Ogerpon exLightning
Team Rocket's HonchkrowTeam Rocket's HonchkrowLightning
Team Rocket's Mewtwo exTeam Rocket's ArticunoLightning
Hop's TrevenantHop's CramorantLightning
Greninja exGreninja exPsychic
Mega Starmie ex / FroslassMega Starmie exLightning
Mega Starmie exMega Starmie exLightning
Mega Lopunny ex / DudunsparceFan RotomLightning
Mega Starmie ex / DusknoirMega Starmie exLightning
Wailord exWailord exLightning
Okidogi / BarbaracleOkidogiPsychic
Flareon ex / NoctowlFan RotomLightning
Wellspring Mask Ogerpon ex / Fan RotomWellspring Mask Ogerpon exLightning
Iono's Bellibolt exIono's KilowattrelLightning
Mega Feraligatr exMega Feraligatr exLightning
Palafin exPalafin exLightning
Wailord exWailord exLightning
Greninja ex / Blaziken exGreninja exPsychic
Paldean TaurosPaldean TaurosPsychic
Misty's GyaradosMisty's GyaradosLightning
FeraligatrFeraligatrLightning
Terapagos ex / NoctowlWellspring Mask Ogerpon exLightning
Raging Bolt ex / Iono's Bellibolt exIono's KilowattrelLightning

Questions people ask

What is the Joltik deck list?
There isn't one, and that is the whole point. Across 13 tournament lists harvested on 16 August 2026, 13 cards turn up in every single one — 32 slots out of 60. The remaining 28 change from player to player, with 54 different cards competing for them. Both tables are above.
How many lists is this counted on, and where do they come from?
13 lists, played across 11 different tournaments, harvested on 16 August 2026 from play.limitlesstcg.com. All 13 were read card by card, and every card recognised.
Where do I start if I want to build Joltik?
With the whole core: 13 cards, 32 slots. Inside it, buy the 15 Trainer slots and the 10 Energy first — they are cheap and they carry over into your next deck. Leave Latias ex, Pikachu ex and Fezandipiti ex for last, because that is the bill. Only then work down the flex table and add the cards the most lists agree on, starting with Galvantula at 92 % and Area Zero Underdepths at 92 %.
What beats Joltik?
Its attackers are Weak to Fighting and Darkness, so they take double damage from an attacker of that type. 24 of the 91 decks we track play an attacker of that type: N's Zoroark ex, Marnie's Grimmsnarl ex / Froslass, Mega Lucario ex and Mega Lucario ex / Hariyama, among others.
Will Joltik survive the next rotation?
Not intact: 6 core cards out of 13 carry the letter H, starting with Joltik, Latias ex, Pikachu ex and Fezandipiti ex, plus 2 more.
Are a lot of people playing Joltik?
We have read 13 lists of it, which puts it 78th of the 91 decks we track by lists read. The platform those tournaments run on counts 14 entries for it, 0.05 % of the field, across all its players. That figure is theirs.

Where all of this comes from

13 lists from play.limitlesstcg.com, played across 11 events, harvested on 16 August 2026. The 67 cards named here were read against poko's own catalogue, built on the public TCGdex API. No prices on this page, for want of a fresh enough reading. The TCGplayer link in the cost section is a shop link, labelled as one right where it stands.

NOW YOUR OWN GAME

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It's free and there's no account to make. Your log stays in your browser: your browser is what replays the game.

READ THIS NEXT

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