pokoacademy
Meta deck10 lists · 10 events · 16 August 2026

Terapagos ex / Noctowl deck: the core, the flex slots, and what beats it

We took 10 lists of this deck, played across 10 tournaments by 10 people who never talked to each other, and counted every card in every one. For 5 of them we know how the day ended, and none won their tournament. 13 cards turn up in all of them, 34 slots out of 60. The remaining 26 are fought over by 40 different cards, and that is almost always where a game is won.

Published Data updated
THE SHORT VERSION
  • 13 cards show up in all 10 lists, no exceptions: 34 of your 60 slots. Of those, 22 are Trainers, 12 are Pokémon and 0 are Energy. Start there, nobody argues about them.
  • Your big card is Terapagos ex, 230 HP. Crown Opal hits for 180, and it costs you 3 Energy (Grass, Water and Lightning).
  • The sharpest disagreement is over Air Balloon: 5 of the 10 lists run it. The table below has all 40 cards fighting over the 26 free slots.
  • Your attackers are Weak to Fighting and Lightning, and 16 of the 91 decks we track attack in one of those: Mega Lucario ex, Mega Lucario ex / Hariyama and Cynthia's Garchomp ex, among others. They are listed at the bottom, with the card that does the damage.

What Terapagos ex / Noctowl looks like when you open the box

Across the 10 lists we counted, this deck runs 18 to 25 Pokémon, 28 to 33 Trainers and 6 to 11 Energy. Its attacks are paid for in Water, Grass and Lightning.

On results pages and on stream you will see it written « terapagos-noctowl ». Every card named in that label turns up in the tables below, which is what makes it a fair name for the deck.

Look at the Energy: 6 to 11 out of 60, when half the 91 decks we track run 10 or more. This one is lean. It lives on cheap attacks and leans on Trainers to find the right Energy at the right moment rather than stockpiling it.

It sets up fast. Noctowl is a Stage 1 Pokémon: a Basic, one evolution on top, and you are attacking. Two cards instead of three. You lose fewer turns building, and you rebuild much more easily when an early knockout lands on you.

On the Trainer side: 7 to 11 Supporters, 17 to 20 Items, 1 to 3 Tools and 2 to 3 Stadiums, out of 28 to 33 — the median across the 91 decks we track being 31. Items dominate, so expect long turns where you chain five or six before you swing. And it runs up to 3 Stadiums, which is no accident: it plans on bumping the one across the table.

What those four families of Trainer actually do, and why the Energy count says so much: how to read a deck list.

What fills the 60 slots

Pokémon
18–25
Trainers
28–33
Energy
6–11
Supporters
7–11
Items
17–20
Tools
1–3
Stadiums
2–3

A range means the lists disagree with each other.

What the cards in this deck's name actually do

Terapagos ex and Noctowl give this deck its name. Here is what is written on them.

Terapagos ex is in all 10 lists, 2 copies of it.

Noctowl is in all 10 lists, 3 copies of it. Its Ability is called Jewel Seeker, and here is what is printed on it, word for word: « Once during your turn, when you play this Pokémon from your hand to evolve 1 of your Pokémon, if you have any Tera Pokémon in play, you may search your deck for up to 2 Trainer cards, reveal them, and put them into your hand. Then, shuffle your deck. »

How Terapagos ex / Noctowl actually wins

Terapagos ex attacks with Crown Opal for 180, and it costs 3 Energy (Grass, Water and Lightning), with 230 HP to absorb the answer. The whole list exists to get it online fast.

Do the arithmetic, it decides your first few turns. One Energy attached a turn, 3 to pay for Crown Opal: with no help you swing on turn 3, and every card that accelerates Energy buys one of those turns back.

Here is the detail that quietly loses games: Terapagos ex has a Retreat Cost of 2, which is a whole turn to get it back to the Bench.

Terapagos ex and Wellspring Mask Ogerpon ex carry the "ex" suffix, and your opponent takes TWO Prize cards instead of one when one of them falls. They need six to win: three well-placed knockouts on those cards beat you, where it would take six anywhere else on your Bench.

The attackers in the deck's core, with their best attack, its cost and their Weakness
PokémonHPAttackDamageCostWeaknessRetreat
Terapagos exBasic230Crown Opal180Grass + Water + LightningFighting ×22
Wellspring Mask Ogerpon exBasic210Torrential Pump100Water + Colorless + ColorlessLightning ×21
Fan RotomBasic70Assault Landing70ColorlessLightning ×21
NoctowlStage 1100Speed Wing60Colorless + ColorlessLightning ×21

The core: the 13 cards every list runs

These 13 cards appear in all 10 lists, without a single exception. That is 34 of the 60 slots. The other 26 are decided player by player.

Look at how those 34 slots break down: 22 Trainers, 12 Pokémon, 0 Energy. Trainers outweigh everything else put together, which is the mark of a deck that goes and fetches its cards rather than waiting to draw them.

11 of those 13 cards do not sit at the same count from list to list: Hoothoot (3 to 4), Noctowl (3 to 4) and Fan Rotom (1 to 2), plus 8 more. Everybody runs them, the last copy is arguable.

What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.

The cards present in every list counted, with the number of copies
CopiesCardPrintingKindRotation
3–4HoothootSCR 114Pokémonleaves
3–4NoctowlSCR 115Pokémonleaves
1–2Fan RotomSCR 118Pokémonleaves
2Terapagos exSCR 128Pokémonleaves
1–2Wellspring Mask Ogerpon exTWM 64Pokémonleaves
3–4Buddy-Buddy PoffinTEF 144Trainerleaves
3–4Poké PadPOR 81Trainerstays
2–3Area Zero UnderdepthsSCR 131Trainerleaves
2–3Rare CandyMEG 125Trainerstays
1–2Boss's OrdersMEG 114Trainerstays
1–4Lillie's DeterminationMEG 119Trainerstays
2Night StretcherASC 196Trainerleaves
2–4Ultra BallMEG 131Trainerstays

The 40 cards that change from list to list

40 cards fight over the 26 slots that are left: 9 above three lists in four, 16 below one in four, and the percentage on each row says how many players took it.

The most agreed on first: Duskull at 90 %, Dusknoir at 90 % and Fezandipiti ex at 90 %, plus 6 more above 75 %. Add those to the core and you have the common build.

The dividing line runs through Air Balloon, at 50 %: 5 of 10 players took it, 5 put something else there. Read its text before you decide. Right at the bottom, Bloodmoon Ursaluna ex at 20 % and Energy Switch at 20 %: personal ideas, only worth copying if you know why.

Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.

The cards some lists run and others don't, most common first
Lists running itCardCopiesPrintingKind
90 %9/10Duskull1–3PRE 35Pokémon
90 %9/10Dusknoir1–2PRE 37Pokémon
90 %9/10Fezandipiti ex1ASC 142Pokémon
90 %9/10Water Energy2–3MEE 3Energy
80 %8/10Crispin2–4SCR 133Trainer
80 %8/10Dawn1–3PFL 87Trainer
80 %8/10Glass Trumpet1–2SCR 135Trainer
80 %8/10Grass Energy1–2MEE 1Energy
80 %8/10Lightning Energy1–2MEE 4Energy
70 %7/10Dusclops1–2PRE 36Pokémon
60 %6/10Pikipek2PBL 66Pokémon
60 %6/10Toucannon2PBL 68Pokémon
60 %6/10Trumbeak1PBL 67Pokémon
60 %6/10Brave Bangle1WHT 80Trainer
60 %6/10Energy Search1POR 72Trainer
60 %6/10Sparkling Crystal1SCR 142Trainer
60 %6/10Switch1MEG 130Trainer
60 %6/10Tera Orb1–2SSP 189Trainer
50 %5/10Air Balloon1–2ASC 181Trainer
40 %4/10Transformation Tome2CRI 83Trainer
40 %4/10Briar1SCR 132Trainer
30 %3/10Lillie's Clefairy ex1JTG 56Pokémon
30 %3/10Unfair Stamp1TWM 165Trainer
30 %3/10Psychic Energy4–11MEE 5Energy
20 %2/10Bloodmoon Ursaluna ex1TWM 141Pokémon
20 %2/10Energy Switch1MEG 115Trainer
20 %2/10Special Red Card1CRI 82Trainer
10 %1/10Bouffalant3SCR 119Pokémon
10 %1/10Ralts3MEG 58Pokémon
10 %1/10Mega Gardevoir ex2MEG 60Pokémon
10 %1/10Budew1ASC 16Pokémon
10 %1/10Chien-Pao1SSP 56Pokémon
10 %1/10Kirlia1MEG 59Pokémon
10 %1/10Latias ex1SSP 76Pokémon
10 %1/10Meowth ex1POR 62Pokémon
10 %1/10Shaymin1DRI 10Pokémon
10 %1/10Judge2POR 76Trainer
10 %1/10Wally's Compassion2MEG 132Trainer
10 %1/10Jacinthe1POR 75Trainer
10 %1/10Prime Catcher1TEF 157Trainer

The most common Terapagos ex / Noctowl list, all 60 cards

Here they are in full, ready to build. 34 slots come from the core, the cards all 10 lists run. The remaining 26 come from the table just above, working down it: the cards the most players chose, each at its most common copy count, until the total lands on 60.

This list is nobody's list in particular. It takes, slot by slot, what the most people played, under the same guardrails a judge would hold you to: four copies of a card at most, one ACE SPEC, and a split that stays inside what these 10 lists actually showed. It comes to 22 Pokémon, 32 Trainers and 6 Energy.

A word on what it measures, because it changes what you can expect from it. The lists we read are the ones from players who came in the top twenty of their tournament. So there is no losing list to hold up against them, and "the cards that win" is not a sentence this count knows how to write. What you have in front of you is what the players finishing near the top bring most often. Start there.

The text under the table is the one the game expects. Copy it, open the deck manager, paste, and the list builds itself. Names in there are in English, with the set code and collector number right beside them: that pair points at one card and one only, whatever language you play in.

There is no price total on this page. The readings we have are Cardmarket's, in euros, and the shop link further down sends you to TCGplayer, which quotes in dollars. Putting a euro figure next to a dollar shop would be one currency too many. The French and German pages carry the total.

How to read the percentages in the table above, and what order to buy all this in: how to read a deck list.

The sixty cards of the most common list, with copy counts and each card's set
CopiesCardPrintingKindWhere it comes from
3HoothootSCR 114Pokémonevery list
3NoctowlSCR 115Pokémonevery list
2Fan RotomSCR 118Pokémonevery list
2Terapagos exSCR 128Pokémonevery list
2Wellspring Mask Ogerpon exTWM 64Pokémonevery list
4Buddy-Buddy PoffinTEF 144Trainerevery list
4Poké PadPOR 81Trainerevery list
3Area Zero UnderdepthsSCR 131Trainerevery list
3Rare CandyMEG 125Trainerevery list
2Boss's OrdersMEG 114Trainerevery list
2Lillie's DeterminationMEG 119Trainerevery list
2Night StretcherASC 196Trainerevery list
2Ultra BallMEG 131Trainerevery list
2DuskullPRE 35Pokémon90 %
1DusknoirPRE 37Pokémon90 %
1Fezandipiti exASC 142Pokémon90 %
2Water EnergyMEE 3Energy90 %
2CrispinSCR 133Trainer80 %
2DawnPFL 87Trainer80 %
1Glass TrumpetSCR 135Trainer80 %
2Grass EnergyMEE 1Energy80 %
2Lightning EnergyMEE 4Energy80 %
1DusclopsPRE 36Pokémon70 %
2PikipekPBL 66Pokémon60 %
2ToucannonPBL 68Pokémon60 %
1TrumbeakPBL 67Pokémon60 %
1Brave BangleWHT 80Trainer60 %
1Energy SearchPOR 72Trainer60 %
1Sparkling CrystalACE SPECSCR 142Trainer60 %
1SwitchMEG 130Trainer60 %
1Tera OrbSSP 189Trainer60 %

We have no fresh enough prices for this list, so we are not putting a number on it.

Pokémon: 22
3 Hoothoot SCR 114
3 Noctowl SCR 115
2 Fan Rotom SCR 118
2 Terapagos ex SCR 128
2 Wellspring Mask Ogerpon ex TWM 64
2 Duskull PRE 35
1 Dusknoir PRE 37
1 Fezandipiti ex ASC 142
1 Dusclops PRE 36
2 Pikipek PBL 66
2 Toucannon PBL 68
1 Trumbeak PBL 67

Trainer: 32
4 Buddy-Buddy Poffin TEF 144
4 Poké Pad POR 81
3 Area Zero Underdepths SCR 131
3 Rare Candy MEG 125
2 Boss's Orders MEG 114
2 Lillie's Determination MEG 119
2 Night Stretcher ASC 196
2 Ultra Ball MEG 131
2 Crispin SCR 133
2 Dawn PFL 87
1 Glass Trumpet SCR 135
1 Brave Bangle WHT 80
1 Energy Search POR 72
1 Sparkling Crystal SCR 142
1 Switch MEG 130
1 Tera Orb SSP 189

Energy: 6
2 Water Energy MEE 3
2 Grass Energy MEE 1
2 Lightning Energy MEE 4

Total Cards: 60

What Terapagos ex / Noctowl costs to build, and how long it will last

You need 53 different cards to cover every version of this deck, 13 of which nobody argues about. We do not have card prices, so we are not going to put a number on it.

Where the money goes, though, we can name: it is Terapagos ex and Wellspring Mask Ogerpon ex, by a distance. The 22 Trainer slots in the core cost next to nothing, and you probably own some already. All 10 lists bring an ACE SPEC, and that is where they part ways: 6 took Sparkling Crystal, 3 took Unfair Stamp and 1 took Prime Catcher. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs. New to this deck? Take Sparkling Crystal and watch what the others do with theirs before you switch.

Then there is time. 8 of the 13 core cards carry the letter H, the one that goes at the next rotation: Hoothoot, Noctowl, Fan Rotom and Terapagos ex, plus 4 more. The core table marks each of them. The date belongs to the publisher, and we do not have it.

What Terapagos ex / Noctowl struggles against

The attackers in this deck are Weak to Fighting and Lightning, so they take DOUBLE damage from those types. 16 of the 91 decks we track attack in exactly those types.

Concretely, here is what is waiting for you: Mega Lucario ex, Mega Lucario ex / Hariyama and Cynthia's Garchomp ex, plus 13 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.

Do not stop at this table, though. This deck sets up fast, so what troubles it looks less like a Weakness and more like an opponent who absorbs your first hits and answers harder.

Going the other way, your attackers are Water, Grass and Lightning, and 9 of the decks we track have an attacker Weak to one of those: Dragapult ex / Blaziken ex, Ethan's Typhlosion and Ceruledge ex, among others. That is you doubling, for once. Second half of the table.

They double the damage they put on you

Harvested decks that attack into this deck's Weakness, and those whose Weakness this deck hits
DeckTheir cardType
Mega Lucario exMega Lucario exFighting
Mega Lucario ex / HariyamaMega Lucario exFighting
Cynthia's Garchomp exCynthia's Garchomp exFighting
Mega Manectric ex / EelektrikMega Manectric exLightning
Ceruledge exSolrockFighting
Greninja exGreninja exFighting
Okidogi / BarbaracleBloodmoon UrsalunaFighting
Mega Zygarde ex / BarbaracleMega Zygarde exFighting
Iono's Bellibolt exIono's Bellibolt exLightning
Bloodmoon Ursaluna / LunatoneBloodmoon UrsalunaFighting
Archaludon ex / N's Zoroark exRelicanthFighting
Greninja ex / Blaziken exGreninja exFighting
JoltikJoltikLightning
Paldean TaurosPaldean TaurosFighting
Flygon exFlygon exFighting
Raging Bolt ex / Iono's Bellibolt exIono's Bellibolt exLightning

You double the damage you put on them

Harvested decks that attack into this deck's Weakness, and those whose Weakness this deck hits
DeckTheir cardType
Dragapult ex / Blaziken exBlaziken exWater
Ethan's TyphlosionEthan's TyphlosionWater
Ceruledge exCeruledge exWater
Blaziken / N's Zoroark exBlaziken exWater
Flareon ex / NoctowlFlareon exWater
Mega Charizard X exMega Charizard X exWater
Mega Camerupt exMega Camerupt exWater
Greninja ex / Blaziken exBlaziken exWater
Ethan's MagcargoEthan's Ho-Oh exWater

Questions people ask

What is the Terapagos ex / Noctowl deck list?
There isn't one, and that is the whole point. Across 10 tournament lists harvested on 16 August 2026, 13 cards turn up in every single one — 34 slots out of 60. The remaining 26 change from player to player, with 40 different cards competing for them. Both tables are above.
How many lists is this counted on, and where do they come from?
10 lists, played across 10 different tournaments, harvested on 16 August 2026 from play.limitlesstcg.com. All 10 were read card by card, and every card recognised.
Where do I start if I want to build Terapagos ex / Noctowl?
With the whole core: 13 cards, 34 slots. Inside it, buy the 22 Trainer slots and the 0 Energy first — they are cheap and they carry over into your next deck. Leave Terapagos ex and Wellspring Mask Ogerpon ex for last, because that is the bill. Only then work down the flex table and add the cards the most lists agree on, starting with Duskull at 90 % and Dusknoir at 90 %.
What beats Terapagos ex / Noctowl?
Its attackers are Weak to Fighting and Lightning, so they take double damage from an attacker of that type. 16 of the 91 decks we track play an attacker of that type: Mega Lucario ex, Mega Lucario ex / Hariyama, Cynthia's Garchomp ex and Mega Manectric ex / Eelektrik, among others.
Will Terapagos ex / Noctowl survive the next rotation?
Not intact: 8 core cards out of 13 carry the letter H, starting with Hoothoot, Noctowl, Fan Rotom and Terapagos ex, plus 4 more.
Are a lot of people playing Terapagos ex / Noctowl?
We have read 10 lists of it, which puts it 84th of the 91 decks we track by lists read. The platform those tournaments run on counts 10 entries for it, 0.04 % of the field, across all its players. That figure is theirs.

Where all of this comes from

10 lists from play.limitlesstcg.com, played across 10 events, harvested on 16 August 2026. The 53 cards named here were read against poko's own catalogue, built on the public TCGdex API. No prices on this page, for want of a fresh enough reading. The TCGplayer link in the cost section is a shop link, labelled as one right where it stands.

NOW YOUR OWN GAME

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READ THIS NEXT

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