pokoacademy
Meta deck20 lists · 18 events · 11 August 2026

The deck Limitless calls tera-box: the core, the flex slots, and what beats it

We took 20 lists of this deck and counted every card in every one of them. They come from 18 different tournaments, built by 20 people who never talked to each other. What all of them run is the core of the deck: 10 cards, 27 slots out of 60. The rest — 75 cards fighting over what is left — is where players disagree, and that is usually where a game is won.

Published Data updated
THE SHORT VERSION
  • 10 cards show up in all 20 lists we counted. No exceptions. That is 27 of your 60 slots. If you are building this deck, start there — nobody argues about those.
  • Your big card is Wellspring Mask Ogerpon ex, 210 HP. Torrential Pump hits for 100, and it costs you 3 Energy (Water, Colorless and Colorless).
  • 75 cards change from list to list. That is exactly where a good player tunes the deck for what they expect to face, and the table below tells you how many lists run each one.
  • This deck has a Weakness printed right on its cards: Lightning. 1 of the decks we track attack in exactly that type. They are listed at the bottom, with the card that does the damage.

What this deck looks like when you open the box

Across the 20 lists we counted, this deck runs 19 to 24 Pokémon, 24 to 33 Trainers and 6 to 14 Energy. Its attacks are paid for in Water.

Limitless files it under « tera-box », and we could not tie that label to any card in the deck. So we are keeping it exactly as they wrote it rather than making up a meaning for it. Their label, and we're copying it across as it stands.

Look at the Energy count first: 6 to 14 out of 60. No single number tells you more about how a deck breathes. A lot of Energy means it wants to load up one big Pokémon and swing hard. Very little means it lives on cheap attacks and on Trainers to dig out whatever it is missing.

It sets up fast. Noctowl is a Stage 1 Pokémon: a Basic, one evolution on top, and you are attacking. Two cards instead of three. You lose fewer turns building, and you rebuild much more easily when an early knockout lands on you.

On the Trainer side: 5 to 11 Supporters, 12 to 19 Items, 0 to 3 Tools and 2 to 4 Stadiums. Worth saying out loud, because everyone forgets it once a tournament: you only get ONE Supporter a turn, while you can chain as many Items as you like. So a deck full of Items takes longer, louder turns than a deck full of Supporters.

What fills the 60 slots

Pokémon
19–24
Trainers
24–33
Energy
6–14
Supporters
5–11
Items
12–19
Tools
0–3
Stadiums
2–4

A range means the lists disagree with each other.

How it actually wins

Wellspring Mask Ogerpon ex attacks with Torrential Pump for 100, and it costs 3 Energy (Water, Colorless and Colorless). It has 210 HP to absorb the answer. Everything else in the list is built around getting that card online.

Do the arithmetic with us, because it decides your first few turns. You attach one Energy a turn by hand. Wellspring Mask Ogerpon ex wants 3. With no help, that means you swing on turn 3 at the earliest. Every card in this deck that accelerates Energy or fetches a Pokémon buys back a turn on that count, and at this level a turn is a game.

Good news on mobility: Wellspring Mask Ogerpon ex retreats for 1 Energy. You can pull it out of the Active spot without throwing away your turn, and that matters enormously when your opponent lands something nasty on it.

1 of the core Pokémon carry the « ex » suffix. Those are the big ones: high HP, attacks that hurt, and the price tag to match. They also cost you more when they fall — an opponent takes extra Prize cards for knocking out an ex, so every trade you lose there walks you towards the loss faster than you think.

The attackers in the deck's core, with their best attack, its cost and their Weakness
PokémonHPAttackDamageCostWeaknessRetreat
Wellspring Mask Ogerpon exBasic210Torrential Pump100Water + Colorless + ColorlessLightning ×21
Fan RotomBasic70Assault Landing70ColorlessLightning ×21
NoctowlStage 1100Speed Wing60Colorless + ColorlessLightning ×21
HoothootBasic70Triple Stab10×ColorlessLightning ×21

The core: the 10 cards every list runs

These 10 cards appear in all 20 lists, without a single exception. That is 27 of the 60 slots. The other 33 are decided player by player.

This is the most useful table on the page, and nobody publishes it. Everywhere else you get one list, from one player, who won one tournament. Fine — but you have no way of telling which parts of it were the deck and which parts were that person's idea on the day. Counting 20 lists settles the question by itself: what 20 people put in their deck without talking to each other IS the deck.

A word on the count column. We give you the number that comes up most often, and where the lists disagree we give you the range instead. A card sitting at "3 to 4" is one everybody plays but whose fourth copy is up for debate. That is exactly the kind of slot you reclaim when you want to fit an idea of your own.

The code next to the name — "TWM 130" and the like — is the set and the collector number, printed at the bottom of the card. We show you the printing the lists use most often, because two cards can share a name and have completely different attacks. Check that number before you buy anything.

The cards present in every list counted, with the number of copies
CopiesCardPrintingKindRotation
3–4HoothootSCR 114Pokémonleaves
3–4NoctowlSCR 115Pokémonleaves
1–2Fan RotomSCR 118Pokémonleaves
1–2Wellspring Mask Ogerpon exTWM 64Pokémonleaves
2–4Poké PadPOR 81Trainerstays
1–3Area Zero UnderdepthsSCR 131Trainerleaves
2–4CrispinSCR 133Trainerleaves
1–3Boss's OrdersMEG 114Trainerstays
1–2Night StretcherASC 196Trainerleaves
1–3Water EnergyMEE 3Energystays

What changes from one list to the next

75 cards show up in some lists and not in others. The percentage tells you how many lists run each one: at 50%, half the players want it and the other half deliberately chose something else.

Do not read this table as a ranking from best to worst. A card sitting at 80% is one four players in five find useful and the fifth cut on purpose, usually because they were expecting a different field. That disagreement is worth something on its own.

Here is how to use it when you build. Take the whole core first, no arguing. Then walk down this list and stop on every card you do not understand: read its text, work out what it is answering. A card you cannot explain is a card you will misplay, even if the champion had it in their list.

And if this is your first time with the deck, build the boring version — the full core plus the most common cards from here. Understand the deck before you start tinkering with it. That order is the only one that works.

The cards some lists run and others don't, most common first
Lists running itCardCopiesPrintingKind
95 %19/20Lillie's Clefairy ex1–2JTG 56Pokémon
95 %19/20Ultra Ball1–4MEG 131Trainer
95 %19/20Psychic Energy1–3MEE 5Energy
90 %18/20Fezandipiti ex1ASC 142Pokémon
90 %18/20Latias ex1SSP 76Pokémon
90 %18/20Grass Energy1–5MEE 1Energy
85 %17/20Energy Switch1–3MEG 115Trainer
85 %17/20Tera Orb1–3SSP 189Trainer
80 %16/20Teal Mask Ogerpon ex1–3TWM 25Pokémon
75 %15/20Terapagos ex1SCR 128Pokémon
75 %15/20Lillie's Determination1–4MEG 119Trainer
75 %15/20Lightning Energy1–2MEE 4Energy
70 %14/20Meowth ex1–2POR 62Pokémon
70 %14/20Sparkling Crystal1SCR 142Trainer
65 %13/20Energy Search1–2POR 72Trainer
55 %11/20Mega Kangaskhan ex1–3MEG 104Pokémon
55 %11/20Pikachu ex1SSP 57Pokémon
55 %11/20Buddy-Buddy Poffin1–4TEF 144Trainer
55 %11/20Metal Energy1MEE 8Energy
50 %10/20Iron Leaves ex1TEF 25Pokémon
50 %10/20Special Red Card1CRI 82Trainer
45 %9/20Switch1MEG 130Trainer
45 %9/20Fire Energy1–3MEE 2Energy
40 %8/20Bloodmoon Ursaluna ex1TWM 141Pokémon
40 %8/20Air Balloon1–2ASC 181Trainer
40 %8/20Brock's Scouting1JTG 146Trainer
40 %8/20Judge1POR 76Trainer
35 %7/20Glass Trumpet1SCR 135Trainer
30 %6/20Chien-Pao1SSP 56Pokémon
25 %5/20Moltres1PFL 14Pokémon
25 %5/20Cyrano1–3SSP 170Trainer
20 %4/20Rare Candy1–2MEG 125Trainer
20 %4/20Unfair Stamp1TWM 165Trainer
20 %4/20Fighting Energy1–2MEE 6Energy
15 %3/20Pikipek2–3PBL 66Pokémon
15 %3/20Toucannon2PBL 68Pokémon
15 %3/20Flareon ex1PRE 14Pokémon
15 %3/20Leafeon ex1PRE 6Pokémon
15 %3/20Raging Bolt ex1TEF 123Pokémon
15 %3/20Trumbeak1PBL 67Pokémon
15 %3/20Energy Retrieval1SVI 171Trainer
10 %2/20Eevee1–3SSP 143Pokémon
10 %2/20Eevee ex2–3PRE 75Pokémon
10 %2/20Munkidori1–2TWM 95Pokémon
10 %2/20Sylveon ex1–2SSP 86Pokémon
10 %2/20Cornerstone Mask Ogerpon ex1TWM 112Pokémon
10 %2/20Dawn1–3PFL 87Trainer
10 %2/20Black Belt's Training1JTG 143Trainer
10 %2/20Hilda1WHT 84Trainer
10 %2/20Light Ball1ASC 191Trainer
10 %2/20Lillie's Pearl1JTG 151Trainer
10 %2/20Redeemable Ticket1JTG 156Trainer
10 %2/20Darkness Energy2–3MEE 7Energy
10 %2/20Prism Energy1ASC 216Energy
5 %1/20Drakloak4TWM 129Pokémon
5 %1/20Dreepy4TWM 128Pokémon
5 %1/20Staryu3POR 20Pokémon
5 %1/20Mega Starmie ex2POR 21Pokémon
5 %1/20Dragapult ex1TWM 130Pokémon
5 %1/20Flutter Mane1TEF 78Pokémon
5 %1/20Jolteon ex1PRE 30Pokémon
5 %1/20Pecharunt ex1SFA 39Pokémon
5 %1/20Psyduck1ASC 39Pokémon
5 %1/20Yveltal1MEG 88Pokémon
5 %1/20Team Rocket's Petrel2DRI 176Trainer
5 %1/20Team Rocket's Venture Bomb2DRI 179Trainer
5 %1/20Wally's Compassion2MEG 132Trainer
5 %1/20Battle Cage1PFL 85Trainer
5 %1/20Energy Recycler1DRI 164Trainer
5 %1/20Hero's Cape1TEF 152Trainer
5 %1/20Jamming Tower1TWM 153Trainer
5 %1/20Kieran1TWM 154Trainer
5 %1/20N's Plan1BLK 83Trainer
5 %1/20Nighttime Mine1ASC 197Trainer
5 %1/20Prime Catcher1TEF 157Trainer

What it costs to build, and how long it will last

You need 85 different cards to cover every version of this deck, 10 of which nobody argues about. We do not have card prices, so we are not going to put a number on it.

What we can tell you is where the money goes. 1 ex Pokémon in the core, and they are almost the whole bill. The Trainers and basic Energy are near enough free, or already in your box. This deck runs no ACE SPEC card at all.

Now the question nobody asks you before you pay: how long will this deck stay legal? Of the 10 core cards, 7 carry the letter H in the bottom-left corner. That is the oldest letter still allowed in tournaments, which makes it the one that goes at the next rotation. Those 7 cards have an expiry date. We do not know what that date is — the publisher announces it and it appears in no card data — but we do know exactly which cards leave.

One last piece of old-player advice. Never build a deck card by card starting with the prettiest one. Start with the core Trainers: they are cheap, they carry over into other decks, and they are what makes the machine run. Buy the expensive Pokémon last, once you know you actually enjoy the deck.

What this deck struggles against

The attackers in this deck are Weak to Lightning. A card with a Weakness takes DOUBLE damage from an attacker of that type. Of the decks we track, 1 attack in exactly that type.

Here is how the table below is built. The Weakness is printed on your cards, the type of the attacker across the table is printed on theirs, and the fact that this particular deck really does play that attacker is counted off its own lists. You can check every line of it with the cards in your hand.

One limit, while we are here. Weakness alone does not decide a match. A deck can double your damage and still lose because it sets up too slowly, or crush you without ever touching your Weakness. This table tells you where to look first. What settles the game sits further along.

Going the other way, your attackers are Water — and 7 of the decks we track have an attacker Weak to one of those. That is you doubling, for once. Second half of the table.

They double the damage they put on you

Harvested decks that attack into this deck's Weakness, and those whose Weakness this deck hits
DeckTheir cardType
Mega Manectric ex / EelektrikMega Manectric exLightning

You double the damage you put on them

Harvested decks that attack into this deck's Weakness, and those whose Weakness this deck hits
DeckTheir cardType
Blaziken / N's Zoroark exBlaziken exWater
Ceruledge exCeruledge exWater
Dragapult ex / Blaziken exBlaziken exWater
Flareon ex / NoctowlFlareon exWater
Mega Chandelure exChandelureWater
Mega Charizard X exMega Charizard X exWater
Ethan's TyphlosionEthan's TyphlosionWater

Questions people ask

What is the tera-box deck list?
There isn't one, and that is the whole point. Across 20 tournament lists harvested on 11 August 2026, 10 cards turn up in every single one — 27 slots out of 60. The remaining 33 change from player to player, with 75 different cards competing for them. Both tables are above.
How many lists is this counted on, and where do they come from?
20 lists, played across 18 different tournaments, harvested on 11 August 2026 from play.limitlesstcg.com. Every one of them was read card by card, and every card was recognised.
Where do I start if I want to build this deck?
With the whole core: 10 cards, 27 slots. Inside that core, buy the Trainers and Energy first — they are cheap and they carry over into other decks — and leave the 1 ex Pokémon for last, because they are the bill. Only then work down the flex table and add the cards the most lists agree on.
What beats this deck?
Its attackers are Weak to Lightning, so they take double damage from an attacker of that type. Of the decks we track, 1 play an attacker of that type: Mega Manectric ex / Eelektrik. One caveat. Weakness tells you where to look first. What settles the game sits further along.
Will this deck survive the next rotation?
Not intact. 7 of the 10 core cards carry the letter H in the bottom-left corner — the oldest letter still legal, and therefore the one that goes. We do not know the date of that rotation: the publisher announces it and it appears in no card data. We do know which cards leave, and they are marked in the core table.
Are these numbers current?
The lists were harvested on 11 August 2026, and the harvest runs every night. Every new list joins the count, so the percentages on this page move on their own as the format moves. When a card crosses over from the flex table into the core, that is the players moving first and the count following them.

Where all of this comes from

The 20 lists come from play.limitlesstcg.com, which publishes the decks played at official tournaments. They were harvested on 11 August 2026 across 18 different events, then read card by card against poko's own card catalogue (built from the public TCGdex API) to recover what each card actually does. Card prices appear nowhere on this page: we do not have them, and nothing here links to a shop.

NOW YOUR OWN GAME

You've just read a page about the game. We can do far more with one match.

Everything above is about the game in general. The thing we're really good at is one single match: yours. When a game ends, Pokémon TCG Live leaves you a log — the written record of everything that happened, turn by turn. Paste it here and we'll replay each of your decisions hundreds of times, then tell you which one actually cost you the game.

It's free and there's no account to make. Your log stays in your browser: your browser is what replays the game.

READ THIS NEXT

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