pokoacademy
Meta deck20 lists · 18 events · 11 August 2026

Greninja ex deck: the core, the flex slots, and what beats it

We took 20 lists of this deck and counted every card in every one of them. They come from 18 different tournaments, built by 20 people who never talked to each other. What all of them run is the core of the deck: 16 cards, 43 slots out of 60. The rest — 37 cards fighting over what is left — is where players disagree, and that is usually where a game is won.

Published Data updated
THE SHORT VERSION
  • 16 cards show up in all 20 lists we counted. No exceptions. That is 43 of your 60 slots. If you are building this deck, start there — nobody argues about those.
  • Your big card is Greninja ex, 310 HP. Shinobi Blade hits for 170, and it costs you 1 Energy (Water).
  • 37 cards change from list to list. That is exactly where a good player tunes the deck for what they expect to face, and the table below tells you how many lists run each one.
  • This deck has a Weakness printed right on its cards: Psychic, Metal and Lightning. 24 of the decks we track attack in exactly that type. They are listed at the bottom, with the card that does the damage.

What this deck looks like when you open the box

Across the 20 lists we counted, this deck runs 20 to 24 Pokémon, 28 to 32 Trainers and 8 to 9 Energy. Its attacks are paid for in Water.

Limitless files it under « greninja-ex », and that is the label you will see on results pages and on stream. Every card named in it turns up in the core below, which is what makes it a fair name for the deck.

Look at the Energy count first: 8 to 9 out of 60. No single number tells you more about how a deck breathes. A lot of Energy means it wants to load up one big Pokémon and swing hard. Very little means it lives on cheap attacks and on Trainers to dig out whatever it is missing.

It takes a while to set up. Greninja ex is a Stage 2 Pokémon: you put down the baby, you evolve it, and then you evolve it again. Three cards stacked before anything attacks. That is what the hardest-hitting decks cost you, and it is also where they crack — a fast opponent can bury you before the line is standing.

On the Trainer side: 9 to 15 Supporters, 12 to 19 Items, 0 to 1 Tools and 2 to 4 Stadiums. Worth saying out loud, because everyone forgets it once a tournament: you only get ONE Supporter a turn, while you can chain as many Items as you like. So a deck full of Items takes longer, louder turns than a deck full of Supporters.

What fills the 60 slots

Pokémon
20–24
Trainers
28–32
Energy
8–9
Supporters
9–15
Items
12–19
Tools
0–1
Stadiums
2–4

A range means the lists disagree with each other.

How it actually wins

Greninja ex attacks with Shinobi Blade for 170, and it costs 1 Energy (Water). It has 310 HP to absorb the answer. Everything else in the list is built around getting that card online.

One Energy to attack is enormous. You can swing the turn after you set up, and you can do it again straight away when your attacker falls. Decks like that forgive a lot of bad draws.

Good news on mobility: Greninja ex retreats for 1 Energy. You can pull it out of the Active spot without throwing away your turn, and that matters enormously when your opponent lands something nasty on it.

3 of the core Pokémon carry the « ex » suffix. Those are the big ones: high HP, attacks that hurt, and the price tag to match. They also cost you more when they fall — an opponent takes extra Prize cards for knocking out an ex, so every trade you lose there walks you towards the loss faster than you think.

The attackers in the deck's core, with their best attack, its cost and their Weakness
PokémonHPAttackDamageCostWeaknessRetreat
Greninja exStage 2310Shinobi Blade170WaterPsychic ×21
Mega Froslass exStage 1310Absolute Snow150Water + Colorless + ColorlessMetal ×21
FrogadierStage 1100Aqua Edge50Water + WaterLightning ×21
FroakieBasic70Water Gun10WaterLightning ×21

The core: the 16 cards every list runs

These 16 cards appear in all 20 lists, without a single exception. That is 43 of the 60 slots. The other 17 are decided player by player.

This is the most useful table on the page, and nobody publishes it. Everywhere else you get one list, from one player, who won one tournament. Fine — but you have no way of telling which parts of it were the deck and which parts were that person's idea on the day. Counting 20 lists settles the question by itself: what 20 people put in their deck without talking to each other IS the deck.

A word on the count column. We give you the number that comes up most often, and where the lists disagree we give you the range instead. A card sitting at "3 to 4" is one everybody plays but whose fourth copy is up for debate. That is exactly the kind of slot you reclaim when you want to fit an idea of your own.

The code next to the name — "TWM 130" and the like — is the set and the collector number, printed at the bottom of the card. We show you the printing the lists use most often, because two cards can share a name and have completely different attacks. Check that number before you buy anything.

The cards present in every list counted, with the number of copies
CopiesCardPrintingKindRotation
2–3FroakieCRI 20Pokémonstays
2FrogadierCRI 21Pokémonstays
2Greninja exTWM 106Pokémonleaves
2SnoruntASC 46Pokémonstays
1Fezandipiti exASC 142Pokémonleaves
1–2Mega Froslass exASC 47Pokémonstays
3–4Buddy-Buddy PoffinTEF 144Trainerleaves
3–4Lillie's DeterminationMEG 119Trainerstays
1–4Poké PadPOR 81Trainerstays
1–3Rare CandyMEG 125Trainerstays
2–4Ultra BallMEG 131Trainerstays
2Boss's OrdersMEG 114Trainerstays
2–3HildaWHT 84Trainerstays
1–3Night StretcherASC 196Trainerleaves
3–6Water EnergyMEE 3Energystays
3Ignition EnergyWHT 86Energystays

What changes from one list to the next

37 cards show up in some lists and not in others. The percentage tells you how many lists run each one: at 50%, half the players want it and the other half deliberately chose something else.

Do not read this table as a ranking from best to worst. A card sitting at 80% is one four players in five find useful and the fifth cut on purpose, usually because they were expecting a different field. That disagreement is worth something on its own.

Here is how to use it when you build. Take the whole core first, no arguing. Then walk down this list and stop on every card you do not understand: read its text, work out what it is answering. A card you cannot explain is a card you will misplay, even if the champion had it in their list.

And if this is your first time with the deck, build the boring version — the full core plus the most common cards from here. Understand the deck before you start tinkering with it. That order is the only one that works.

The cards some lists run and others don't, most common first
Lists running itCardCopiesPrintingKind
90 %18/20Dusclops2PRE 36Pokémon
90 %18/20Dusknoir1–2PRE 37Pokémon
90 %18/20Duskull2–3PRE 35Pokémon
90 %18/20Meowth ex1–2POR 62Pokémon
90 %18/20Colress's Tenacity1–3SFA 57Trainer
90 %18/20Grand Tree1SCR 136Trainer
70 %14/20Special Red Card1CRI 82Trainer
60 %12/20Gravity Mountain1SSP 177Trainer
55 %11/20Budew1ASC 16Pokémon
55 %11/20Switch1MEG 130Trainer
50 %10/20Surfing Beach1MEG 129Trainer
45 %9/20Judge1–2POR 76Trainer
40 %8/20Latias ex1SSP 76Pokémon
35 %7/20Mega Starmie ex2POR 21Pokémon
35 %7/20Staryu2POR 20Pokémon
35 %7/20Glalie1TWM 52Pokémon
35 %7/20AZ's Tranquility1CRI 76Trainer
35 %7/20Salvatore1TEF 160Trainer
35 %7/20Team Rocket's Petrel1DRI 176Trainer
35 %7/20Wally's Compassion1–2MEG 132Trainer
35 %7/20Bubbly Water Energy1–2CRI 84Energy
20 %4/20Air Balloon1ASC 181Trainer
20 %4/20Jamming Tower1TWM 153Trainer
20 %4/20Sacred Ash1DRI 168Trainer
15 %3/20Mega Greninja ex1CRI 22Pokémon
15 %3/20Dawn1–2PFL 87Trainer
10 %2/20Hoothoot3SCR 114Pokémon
10 %2/20Noctowl3SCR 115Pokémon
10 %2/20Fan Rotom2SCR 118Pokémon
10 %2/20Wellspring Mask Ogerpon ex2TWM 64Pokémon
10 %2/20Area Zero Underdepths3SCR 131Trainer
10 %2/20Lucian2TWM 157Trainer
10 %2/20Sparkling Crystal1SCR 142Trainer
5 %1/20Froslass1TWM 53Pokémon
5 %1/20Patrat1CRI 70Pokémon
5 %1/20Shaymin1DRI 10Pokémon
5 %1/20Dark Bell2PBL 75Trainer

What it costs to build, and how long it will last

You need 53 different cards to cover every version of this deck, 16 of which nobody argues about. We do not have card prices, so we are not going to put a number on it.

What we can tell you is where the money goes. 3 ex Pokémon in the core, and they are almost the whole bill. The Trainers and basic Energy are near enough free, or already in your box. This deck runs no ACE SPEC card at all.

Now the question nobody asks you before you pay: how long will this deck stay legal? Of the 16 core cards, 4 carry the letter H in the bottom-left corner. That is the oldest letter still allowed in tournaments, which makes it the one that goes at the next rotation. Those 4 cards have an expiry date. We do not know what that date is — the publisher announces it and it appears in no card data — but we do know exactly which cards leave.

One last piece of old-player advice. Never build a deck card by card starting with the prettiest one. Start with the core Trainers: they are cheap, they carry over into other decks, and they are what makes the machine run. Buy the expensive Pokémon last, once you know you actually enjoy the deck.

What this deck struggles against

The attackers in this deck are Weak to Psychic, Metal and Lightning. A card with a Weakness takes DOUBLE damage from an attacker of that type. Of the decks we track, 24 attack in exactly that type.

Here is how the table below is built. The Weakness is printed on your cards, the type of the attacker across the table is printed on theirs, and the fact that this particular deck really does play that attacker is counted off its own lists. You can check every line of it with the cards in your hand.

One limit, while we are here. Weakness alone does not decide a match. A deck can double your damage and still lose because it sets up too slowly, or crush you without ever touching your Weakness. This table tells you where to look first. What settles the game sits further along.

Going the other way, your attackers are Water — and 24 of the decks we track have an attacker Weak to one of those. That is you doubling, for once. Second half of the table.

They double the damage they put on you

Harvested decks that attack into this deck's Weakness, and those whose Weakness this deck hits
DeckTheir cardType
Alakazam / DudunsparceKadabraPsychic
basic-box-mLatias exPsychic
Blaziken / N's Zoroark exMunkidoriPsychic
Cinccino exGenesect exMetal
DhelmiseBanettePsychic
Dragapult ex / DudunsparceMunkidoriPsychic
Dragapult ex / DusknoirDusknoirPsychic
Dragapult exMunkidoriPsychic
Froslass / MunkidoriMunkidoriPsychic
Marnie's Grimmsnarl ex / FroslassMunkidoriPsychic
Hop's TrevenantHop's TrevenantPsychic
Lillie's Clefairy exLillie's Clefairy exPsychic
Mega Manectric ex / EelektrikMega Manectric exLightning
Mega Absol exLatias exPsychic
Mega Chandelure exMega Chandelure exPsychic
Mega Excadrill exMega Excadrill exMetal
N's Zoroark exMunkidoriPsychic
Raging Bolt exLatias exPsychic
Mega Starmie ex / DusknoirDusknoirPsychic
Mega Starmie ex / FroslassMunkidoriPsychic
Steven's Metagross exSteven's Metagross exMetal
ToxtricityMunkidoriPsychic
Team Rocket's Mewtwo exTeam Rocket's Mewtwo exPsychic
SlowkingLatias exPsychic

You double the damage you put on them

Harvested decks that attack into this deck's Weakness, and those whose Weakness this deck hits
DeckTheir cardType
Alakazam / DudunsparceDudunsparceFighting
basic-box-mMega Kangaskhan exFighting
Beedrill exDudunsparceFighting
Blaziken / N's Zoroark exBlaziken exWater
Ceruledge exCeruledge exWater
Cinccino exCinccino exFighting
Dragapult ex / Blaziken exBlaziken exWater
Dragapult ex / DudunsparceDudunsparceFighting
Dragapult ex / DusknoirMeowth exFighting
Dragapult exMeowth exFighting
Flareon ex / NoctowlFlareon exWater
Hop's TrevenantHop's SnorlaxFighting
Mega Lopunny ex / DudunsparceMega Lopunny exFighting
Mega Lucario ex / HariyamaMeowth exFighting
Mega Manectric ex / EelektrikMega Manectric exFighting
Mega Absol exMega Kangaskhan exFighting
Mega Chandelure exChandelureWater
Mega Charizard X exMega Charizard X exWater
Raging Bolt exMega Kangaskhan exFighting
Mega Sharpedo ex / ToxtricityToxtricityFighting
ToxtricityToxtricityFighting
Ethan's TyphlosionEthan's TyphlosionWater
Team Rocket's HonchkrowTeam Rocket's Porygon2Fighting
SlowkingMega Kangaskhan exFighting

Questions people ask

What is the Greninja ex deck list?
There isn't one, and that is the whole point. Across 20 tournament lists harvested on 11 August 2026, 16 cards turn up in every single one — 43 slots out of 60. The remaining 17 change from player to player, with 37 different cards competing for them. Both tables are above.
How many lists is this counted on, and where do they come from?
20 lists, played across 18 different tournaments, harvested on 11 August 2026 from play.limitlesstcg.com. Every one of them was read card by card, and every card was recognised.
Where do I start if I want to build this deck?
With the whole core: 16 cards, 43 slots. Inside that core, buy the Trainers and Energy first — they are cheap and they carry over into other decks — and leave the 3 ex Pokémon for last, because they are the bill. Only then work down the flex table and add the cards the most lists agree on.
What beats this deck?
Its attackers are Weak to Psychic, Metal and Lightning, so they take double damage from an attacker of that type. Of the decks we track, 24 play an attacker of that type: Alakazam / Dudunsparce, basic-box-m, Blaziken / N's Zoroark ex and Cinccino ex, among others. One caveat. Weakness tells you where to look first. What settles the game sits further along.
Will this deck survive the next rotation?
Not intact. 4 of the 16 core cards carry the letter H in the bottom-left corner — the oldest letter still legal, and therefore the one that goes. We do not know the date of that rotation: the publisher announces it and it appears in no card data. We do know which cards leave, and they are marked in the core table.
Are these numbers current?
The lists were harvested on 11 August 2026, and the harvest runs every night. Every new list joins the count, so the percentages on this page move on their own as the format moves. When a card crosses over from the flex table into the core, that is the players moving first and the count following them.

Where all of this comes from

The 20 lists come from play.limitlesstcg.com, which publishes the decks played at official tournaments. They were harvested on 11 August 2026 across 18 different events, then read card by card against poko's own card catalogue (built from the public TCGdex API) to recover what each card actually does. Card prices appear nowhere on this page: we do not have them, and nothing here links to a shop.

NOW YOUR OWN GAME

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