Bloodmoon Ursaluna / Lunatone deck: the core, the flex slots, and what beats it
We took 19 lists of this deck, played across 17 tournaments by 19 people who never talked to each other, and counted every card in every one. For 17 of them we know how the day ended, and none won their tournament. 7 cards turn up in all of them, 24 slots out of 60. The remaining 36 are fought over by 67 different cards, and that is almost always where a game is won.
- 7 cards show up in all 19 lists, no exceptions: 24 of your 60 slots. Of those, 10 are Trainers, 7 are Pokémon and 7 are Energy. Start there, nobody argues about them.
- Your big card is Bloodmoon Ursaluna, 150 HP. Mad Bite hits for 100+, and it costs you 3 Energy (Fighting, Fighting and Colorless).
- The sharpest disagreement is over Ting-Lu: 10 of the 19 lists run it. The table below has all 67 cards fighting over the 36 free slots.
- Your attackers are Weak to Grass, and 16 of the 72 decks we track attack in that type: Festival Lead, Alakazam / Dudunsparce and Teal Mask Ogerpon ex / Meganium / Hydrapple ex, among others. They are listed at the bottom, with the card that does the damage.
What Bloodmoon Ursaluna / Lunatone looks like when you open the box
Across the 19 lists we counted, this deck runs 11 to 19 Pokémon, 23 to 39 Trainers and 9 to 25 Energy. Its attacks are paid for in Fighting.
On results pages and on stream you will see it written « ursaluna-lunatone ». Every card named in that label turns up in the tables below, which is what makes it a fair name for the deck.
Look at the Energy: 9 to 25 out of 60, when half the 72 decks we track run 10 or fewer. This one carries more than most, and you feel it at the table — it wants to load up a big Pokémon and swing hard, even if that means drawing a spare Energy now and then.
Nothing here needs evolving — everything that attacks is a Basic Pokémon. Put it down, charge it, swing. That is as fast as the game gets, and it makes those turns where you draw nothing far less painful.
On the Trainer side: 8 to 13 Supporters, 8 to 22 Items, 2 to 3 Tools and 0 to 4 Stadiums, out of 23 to 39 — the median across the 72 decks we track being 31. Items edge it without crushing the Supporters. And it runs up to 4 Stadiums, which is no accident: it plans on bumping the one across the table.
What those four families of Trainer actually do, and why the Energy count says so much: how to read a deck list.
What fills the 60 slots
- Pokémon
- 11–19
- Trainers
- 23–39
- Energy
- 9–25
- Supporters
- 8–13
- Items
- 8–22
- Tools
- 2–3
- Stadiums
- 0–4
A range means the lists disagree with each other.
What the cards in this deck's name actually do
Bloodmoon Ursaluna and Lunatone give this deck its name. Here is what is written on them.
Bloodmoon Ursaluna is in all 19 lists, 2 copies of it. Its Ability is called Battle-Hardened, and here is what is printed on it, word for word: « When you play this Pokémon from your hand onto your Bench during your turn, you may attach up to 2 Basic {F} Energy cards from your hand to this Pokémon. »
Lunatone is in all 19 lists, 2 copies of it. Its Ability is called Lunar Cycle, and here is what is printed on it, word for word: « Once during your turn, if you have Solrock in play, you may discard a Basic {F} Energy card from your hand in order to use this Ability. Draw 3 cards. You can't use more than 1 Lunar Cycle Ability each turn. »
How Bloodmoon Ursaluna / Lunatone actually wins
Bloodmoon Ursaluna attacks with Mad Bite for 100+, and it costs 3 Energy (Fighting, Fighting and Colorless), with 150 HP to absorb the answer. The whole list exists to get it online fast.
Do the arithmetic, it decides your first few turns. One Energy attached a turn, 3 to pay for Mad Bite: with no help you swing on turn 3, and every card that accelerates Energy buys one of those turns back.
Here is the detail that quietly loses games: Bloodmoon Ursaluna has a Retreat Cost of 4, which is a whole turn to get it back to the Bench.
Not one ex Pokémon in the core, and only 11 of the 72 decks we track are in that position. It is a hidden advantage: every knockout your opponent takes is worth a single Prize, so they need six, where three would do against a deck stuffed with ex cards.
| Pokémon | HP | Attack | Damage | Cost | Weakness | Retreat |
|---|---|---|---|---|---|---|
| Bloodmoon UrsalunaBasic | 150 | Mad Bite | 100+ | Fighting + Fighting + Colorless | Grass ×2 | 4 |
| SolrockBasic | 110 | Cosmic Beam | 70 | Fighting | Grass ×2 | 1 |
| LunatoneBasic | 110 | Power Gem | 50 | Fighting + Fighting | Grass ×2 | 1 |
The core: the 7 cards every list runs
These 7 cards appear in all 19 lists, without a single exception. That is 24 of the 60 slots. The other 36 are decided player by player.
Look at how those 24 slots break down: 10 Trainers, 7 Pokémon, 7 Energy. The balance is a normal one, so it is the cards themselves, more than the split, that give this deck its character.
5 of those 7 cards do not sit at the same count from list to list: Solrock (2 to 4), Fighting Gong (2 to 4) and Lillie's Determination (2 to 4), plus 2 more. Everybody runs them, the last copy is arguable.
What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.
| Copies | Card | Printing | Kind | Rotation |
|---|---|---|---|---|
| 2–4 | Solrock | MEG 75 | Pokémon | stays |
| 2 | Bloodmoon Ursaluna | PRE 54 | Pokémon | leaves |
| 2 | Lunatone | MEG 74 | Pokémon | stays |
| 2–4 | Fighting Gong | MEG 116 | Trainer | stays |
| 2–4 | Lillie's Determination | MEG 119 | Trainer | stays |
| 2–4 | Boss's Orders | MEG 114 | Trainer | stays |
| 6–20 | Fighting Energy | MEE 6 | Energy | stays |
The 67 cards that change from list to list
67 cards fight over the 36 slots that are left: 4 above three lists in four, 46 below one in four, and the percentage on each row says how many players took it.
The most agreed on first: Night Stretcher at 95 %, Air Balloon at 95 % and Poké Pad at 89 %, plus 1 more above 75 %. Add those to the core and you have the common build.
The dividing line runs through Ting-Lu, at 53 %: 10 of 19 players took it, 9 put something else there. Read its text before you decide. Right at the bottom, Barbaracle at 21 % and Binacle at 21 %: personal ideas, only worth copying if you know why.
Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.
| Lists running it | Card | Copies | Printing | Kind |
|---|---|---|---|---|
| 95 %18/19 | Night Stretcher | 1–4 | ASC 196 | Trainer |
| 95 %18/19 | Air Balloon | 1–3 | ASC 181 | Trainer |
| 89 %17/19 | Poké Pad | 2–4 | POR 81 | Trainer |
| 89 %17/19 | Tarragon | 1–3 | POR 85 | Trainer |
| 74 %14/19 | Energy Retrieval | 1–2 | SVI 171 | Trainer |
| 68 %13/19 | Munkidori | 1–4 | TWM 95 | Pokémon |
| 68 %13/19 | Darkness Energy | 2–4 | MEE 7 | Energy |
| 63 %12/19 | Risky Ruins | 1–4 | MEG 127 | Trainer |
| 63 %12/19 | Crispin | 1–3 | SCR 133 | Trainer |
| 63 %12/19 | Secret Box | 1 | TWM 163 | Trainer |
| 58 %11/19 | Energy Switch | 2–3 | MEG 115 | Trainer |
| 53 %10/19 | Ting-Lu | 1 | TWM 110 | Pokémon |
| 53 %10/19 | Team Rocket's Venture Bomb | 4 | DRI 179 | Trainer |
| 47 %9/19 | Fezandipiti ex | 1 | ASC 142 | Pokémon |
| 42 %8/19 | Ultra Ball | 1–4 | MEG 131 | Trainer |
| 37 %7/19 | Team Rocket's Petrel | 1–2 | DRI 176 | Trainer |
| 32 %6/19 | Cornerstone Mask Ogerpon ex | 1 | TWM 112 | Pokémon |
| 32 %6/19 | Counter Gain | 1 | SSP 169 | Trainer |
| 32 %6/19 | Special Red Card | 1 | CRI 82 | Trainer |
| 26 %5/19 | Genesect | 1 | SFA 40 | Pokémon |
| 26 %5/19 | Switch | 1–2 | MEG 130 | Trainer |
| 21 %4/19 | Barbaracle | 2–3 | POR 43 | Pokémon |
| 21 %4/19 | Binacle | 2–3 | POR 42 | Pokémon |
| 21 %4/19 | Mega Zygarde ex | 2 | POR 47 | Pokémon |
| 21 %4/19 | Battle Cage | 1–4 | PFL 85 | Trainer |
| 16 %3/19 | Riolu | 2–3 | MEG 76 | Pokémon |
| 16 %3/19 | Meowth ex | 1 | POR 62 | Pokémon |
| 16 %3/19 | Shaymin | 1 | DRI 10 | Pokémon |
| 16 %3/19 | Premium Power Pro | 3–4 | MEG 124 | Trainer |
| 16 %3/19 | Transformation Tome | 4 | CRI 83 | Trainer |
| 16 %3/19 | Gwynn | 2–3 | PBL 78 | Trainer |
| 16 %3/19 | Core Memory | 1 | POR 70 | Trainer |
| 16 %3/19 | Prism Tower | 1–2 | CRI 80 | Trainer |
| 11 %2/19 | Froslass | 2 | TWM 53 | Pokémon |
| 11 %2/19 | Mega Lucario ex | 2 | MEG 77 | Pokémon |
| 11 %2/19 | Okidogi | 2 | TWM 111 | Pokémon |
| 11 %2/19 | Snorunt | 2 | TWM 51 | Pokémon |
| 11 %2/19 | Ethan's Sudowoodo | 1 | DRI 93 | Pokémon |
| 11 %2/19 | Judge | 1–3 | POR 76 | Trainer |
| 11 %2/19 | Brock's Scouting | 1–2 | JTG 146 | Trainer |
| 11 %2/19 | Nighttime Mine | 1 | ASC 197 | Trainer |
| 11 %2/19 | Prism Energy | 3–4 | ASC 216 | Energy |
| 11 %2/19 | Rocky Fighting Energy | 1 | POR 87 | Energy |
| 5 %1/19 | Cinderace | 4 | MEG 28 | Pokémon |
| 5 %1/19 | Hariyama | 2 | MEG 73 | Pokémon |
| 5 %1/19 | Makuhita | 2 | MEG 72 | Pokémon |
| 5 %1/19 | Maractus | 2 | JTG 8 | Pokémon |
| 5 %1/19 | Patrat | 2 | CRI 70 | Pokémon |
| 5 %1/19 | Hop's Cramorant | 1 | JTG 138 | Pokémon |
| 5 %1/19 | Moltres | 1 | PFL 14 | Pokémon |
| 5 %1/19 | Carmine | 2 | TWM 145 | Trainer |
| 5 %1/19 | Ciphermaniac's Codebreaking | 2 | TEF 145 | Trainer |
| 5 %1/19 | Iris's Fighting Spirit | 2 | JTG 149 | Trainer |
| 5 %1/19 | Morty's Conviction | 2 | TEF 155 | Trainer |
| 5 %1/19 | N's Plan | 2 | BLK 83 | Trainer |
| 5 %1/19 | Brave Bangle | 1 | WHT 80 | Trainer |
| 5 %1/19 | Buddy-Buddy Poffin | 1 | TEF 144 | Trainer |
| 5 %1/19 | Drayton | 1 | SSP 174 | Trainer |
| 5 %1/19 | Energy Recycler | 1 | DRI 164 | Trainer |
| 5 %1/19 | Hero's Cape | 1 | TEF 152 | Trainer |
| 5 %1/19 | Max Rod | 1 | PRE 116 | Trainer |
| 5 %1/19 | Pokégear 3.0 | 1 | SVI 186 | Trainer |
| 5 %1/19 | Scramble Switch | 1 | SSP 186 | Trainer |
| 5 %1/19 | Team Rocket's Watchtower | 1 | DRI 180 | Trainer |
| 5 %1/19 | Unfair Stamp | 1 | TWM 165 | Trainer |
| 5 %1/19 | Wally's Compassion | 1 | MEG 132 | Trainer |
| 5 %1/19 | Xerosic's Machinations | 1 | SFA 64 | Trainer |
What Bloodmoon Ursaluna / Lunatone costs to build, and how long it will last
You need 74 different cards to cover every version of this deck, 7 of which nobody argues about. We do not have card prices, so we are not going to put a number on it.
Nothing here really weighs on the bill. There is no ex Pokémon in this core at all, which is very good news for your wallet, because the expensive cards in a deck are almost always the ex ones. 16 of these 19 lists bring an ACE SPEC, and that is where they part ways: 12 took Secret Box, 1 took Hero's Cape and 1 took Max Rod. The flex table shows you all 5. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs. New to this deck? Take Secret Box and watch what the others do with theirs before you switch.
Then there is time. 1 of the 7 core cards carry the letter H, the one that goes at the next rotation: Bloodmoon Ursaluna. The core table marks each of them. The date belongs to the publisher, and we do not have it.
What Bloodmoon Ursaluna / Lunatone struggles against
The attackers in this deck are Weak to Grass, so they take DOUBLE damage from that type. 16 of the 72 decks we track attack in exactly that type.
Concretely, here is what is waiting for you: Festival Lead (Thwackey), Alakazam / Dudunsparce (Shaymin) and Teal Mask Ogerpon ex / Meganium / Hydrapple ex, plus 13 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.
Do not stop at this table, though. This deck sets up fast, so what troubles it looks less like a Weakness and more like an opponent who absorbs your first hits and answers harder.
Going the other way, your attackers are Fighting, and 27 of the decks we track have an attacker Weak to one of those: Dragapult ex, Dragapult ex / Blaziken ex and Dragapult ex / Dusknoir, among others. That is you doubling, for once. Second half of the table.
They double the damage they put on you
| Deck | Their card | Type |
|---|---|---|
| Festival Lead | Thwackey | Grass |
| Alakazam / Dudunsparce | Shaymin | Grass |
| Teal Mask Ogerpon ex / Meganium / Hydrapple ex | Meganium | Grass |
| Beedrill ex | Beedrill ex | Grass |
| Cynthia's Garchomp ex | Cynthia's Roserade | Grass |
| Team Rocket's Mewtwo ex | Team Rocket's Spidops | Grass |
| Ethan's Typhlosion | Shaymin | Grass |
| Crustle | Crustle | Grass |
| Hop's Trevenant | Shaymin | Grass |
| Mega Venusaur ex | Mega Venusaur ex | Grass |
| Teal Mask Ogerpon ex / Meganium / Arboliva ex | Arboliva ex | Grass |
| Lillie's Clefairy ex / Teal Mask Ogerpon ex | Iron Leaves ex | Grass |
| Flareon ex / Noctowl | Leafeon ex | Grass |
| Erika's Victreebel | Erika's Victreebel | Grass |
| Teal Mask Ogerpon ex / Meganium | Meganium | Grass |
| Decidueye ex | Decidueye ex | Grass |
You double the damage you put on them
| Deck | Their card | Type |
|---|---|---|
| Dragapult ex | Meowth ex | Fighting |
| Dragapult ex / Blaziken ex | Meowth ex | Fighting |
| Dragapult ex / Dusknoir | Meowth ex | Fighting |
| Slowking | Mega Kangaskhan ex | Fighting |
| Alakazam / Dudunsparce | Dudunsparce | Fighting |
| Raging Bolt ex | Mega Kangaskhan ex | Fighting |
| Mega Lucario ex / Hariyama | Meowth ex | Fighting |
| Latias ex / Mega Kangaskhan ex | Mega Kangaskhan ex | Fighting |
| Team Rocket's Honchkrow | Team Rocket's Porygon2 | Fighting |
| Mega Absol ex | Mega Kangaskhan ex | Fighting |
| Beedrill ex | Dudunsparce | Fighting |
| Mega Kangaskhan ex / Bouffalant | Mega Kangaskhan ex | Fighting |
| Mega Manectric ex / Eelektrik | Mega Manectric ex | Fighting |
| Toxtricity | Toxtricity | Fighting |
| Hop's Trevenant | Hop's Snorlax | Fighting |
| Mega Lopunny ex / Dudunsparce | Mega Lopunny ex | Fighting |
| Cinccino ex | Cinccino ex | Fighting |
| Dragapult ex / Dudunsparce | Dudunsparce | Fighting |
| Toxtricity | Toxtricity | Fighting |
| Lillie's Clefairy ex / Teal Mask Ogerpon ex | Meowth ex | Fighting |
| Flareon ex / Noctowl | Eevee ex | Fighting |
| Mega Lopunny ex / Dusknoir | Mega Lopunny ex | Fighting |
| Mega Sharpedo ex / Toxtricity | Toxtricity | Fighting |
| Mega Froslass ex / Dudunsparce | Dudunsparce | Fighting |
| Iono's Bellibolt ex | Iono's Bellibolt ex | Fighting |
| Hop's Zacian ex | Hop's Snorlax | Fighting |
| Team Rocket's Nidoking ex | Team Rocket's Nidoking ex | Fighting |
Questions people ask
- What is the Bloodmoon Ursaluna / Lunatone deck list?
- There isn't one, and that is the whole point. Across 19 tournament lists harvested on 16 August 2026, 7 cards turn up in every single one — 24 slots out of 60. The remaining 36 change from player to player, with 67 different cards competing for them. Both tables are above.
- How many lists is this counted on, and where do they come from?
- 19 lists, played across 17 different tournaments, harvested on 16 August 2026 from play.limitlesstcg.com. All 19 were read card by card, and every card recognised.
- Where do I start if I want to build Bloodmoon Ursaluna / Lunatone?
- With the whole core: 7 cards, 24 slots. Inside it, buy the 10 Trainer slots and the 7 Energy first — they are cheap and they carry over into your next deck. Leave the 7 Pokémon slots for last. Only then work down the flex table and add the cards the most lists agree on, starting with Night Stretcher at 95 % and Air Balloon at 95 %.
- What beats Bloodmoon Ursaluna / Lunatone?
- Its attackers are Weak to Grass, so they take double damage from an attacker of that type. 16 of the 72 decks we track play an attacker of that type: Festival Lead, Alakazam / Dudunsparce, Teal Mask Ogerpon ex / Meganium / Hydrapple ex and Beedrill ex, among others.
- Will Bloodmoon Ursaluna / Lunatone survive the next rotation?
- Not intact: 1 core cards out of 7 carry the letter H, starting with Bloodmoon Ursaluna.
- Are a lot of people playing Bloodmoon Ursaluna / Lunatone?
- We have read 19 lists of it, which puts it 69th of the 72 decks we track by lists read. The platform those tournaments run on counts 26 entries for it, 0.1 % of the field, across all its players. That figure is theirs.
Where all of this comes from
19 lists from play.limitlesstcg.com, played across 17 events, harvested on 16 August 2026. The 74 cards named here were read against poko's own catalogue, built on the public TCGdex API. No prices on this page, for want of a fresh enough reading. The TCGplayer link in the cost section is a shop link, labelled as one right where it stands.
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