pokoacademy
Meta deck13 lists · 13 events · 16 August 2026 to 17 August 2026

Azumarill deck: the core, the flex slots, and what beats it

We took 13 lists of this deck, played across 13 tournaments by 13 people who never talked to each other, and counted every card in every one. For 12 of them we know how the day ended, and none won their tournament. 7 cards turn up in all of them, 21 slots out of 60. The remaining 39 are fought over by 86 different cards, and that is almost always where a game is won.

Published Data updated
THE SHORT VERSION
  • 7 cards show up in all 13 lists, no exceptions: 21 of your 60 slots. Of those, 15 are Trainers, 3 are Pokémon and 3 are Energy. Start there, nobody argues about them.
  • Your big card is Azumarill, 120 HP. Double-Edge hits for 230, and it costs you 4 Energy (Psychic, Psychic, Psychic and Psychic).
  • The sharpest disagreement is over Fan Rotom: 7 of the 13 lists run it. The table below has all 86 cards fighting over the 39 free slots.
  • Your attackers are Weak to Metal, and 12 of the 91 decks we track attack in that type: Mega Excadrill ex, Slowking and Cinccino ex, among others. They are listed at the bottom, with the card that does the damage.

What Azumarill looks like when you open the box

Across the 13 lists we counted, this deck runs 17 to 25 Pokémon, 29 to 35 Trainers and 6 to 12 Energy. Its attacks are paid for in Psychic.

On results pages and on stream you will see it written « azumarill-ssp ». Every card named in that label turns up in the tables below, which is what makes it a fair name for the deck.

The bit they tack on the end, « SSP », is a set code: Surging Sparks. They spell it out because several cards share that name, and this deck plays that particular printing.

Look at the Energy: 6 to 12 out of 60, when half the 91 decks we track run 10 or more. This one is lean. It lives on cheap attacks and leans on Trainers to find the right Energy at the right moment rather than stockpiling it.

It sets up fast. Azumarill is a Stage 1 Pokémon: a Basic, one evolution on top, and you are attacking. Two cards instead of three. You lose fewer turns building, and you rebuild much more easily when an early knockout lands on you.

On the Trainer side: 7 to 17 Supporters, 11 to 20 Items, 0 to 4 Tools and 2 to 4 Stadiums, out of 29 to 35 — the median across the 91 decks we track being 31. Items edge it without crushing the Supporters. And it runs up to 4 Stadiums, which is no accident: it plans on bumping the one across the table.

What those four families of Trainer actually do, and why the Energy count says so much: how to read a deck list.

What fills the 60 slots

Pokémon
17–25
Trainers
29–35
Energy
6–12
Supporters
7–17
Items
11–20
Tools
0–4
Stadiums
2–4

A range means the lists disagree with each other.

What the card in this deck's name actually does

Azumarill gives this deck its name. Here is what is written on it.

Azumarill is in all 13 lists, 3 copies of it. Its Ability is called Glistening Bubbles, and here is what is printed on it, word for word: « If you have any Tera Pokémon in play, this Pokémon can use the Double-Edge attack for {P}. »

How Azumarill actually wins

Azumarill attacks with Double-Edge for 230, and it costs 4 Energy (Psychic, Psychic, Psychic and Psychic), with 120 HP to absorb the answer. The whole list exists to get it online fast.

Do the arithmetic, it decides your first few turns. One Energy attached a turn, 4 to pay for Double-Edge: with no help you swing on turn 4, and every card that accelerates Energy buys one of those turns back.

Here is the detail that quietly loses games: Azumarill has a Retreat Cost of 2, which is a whole turn to get it back to the Bench.

Not one ex Pokémon in the core, and only 18 of the 91 decks we track are in that position. It is a hidden advantage: every knockout your opponent takes is worth a single Prize, so they need six, where three would do against a deck stuffed with ex cards.

The attackers in the deck's core, with their best attack, its cost and their Weakness
PokémonHPAttackDamageCostWeaknessRetreat
AzumarillStage 1120Double-Edge230Psychic + Psychic + Psychic + PsychicMetal ×22

The core: the 7 cards every list runs

These 7 cards appear in all 13 lists, without a single exception. That is 21 of the 60 slots. The other 39 are decided player by player.

Look at how those 21 slots break down: 15 Trainers, 3 Pokémon, 3 Energy. Trainers outweigh everything else put together, which is the mark of a deck that goes and fetches its cards rather than waiting to draw them.

7 of those 7 cards do not sit at the same count from list to list: Azumarill (3 to 4), Lillie's Determination (1 to 4) and Boss's Orders (2 to 3), plus 4 more. Everybody runs them, the last copy is arguable.

What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.

The cards present in every list counted, with the number of copies
CopiesCardPrintingKindRotation
3–4AzumarillSSP 74Pokémonleaves
1–4Lillie's DeterminationMEG 119Trainerstays
2–3Boss's OrdersMEG 114Trainerstays
2–4Poké PadPOR 81Trainerstays
1–4Ultra BallMEG 131Trainerstays
2–4Buddy-Buddy PoffinTEF 144Trainerleaves
2–5Psychic EnergyMEE 5Energystays

The 86 cards that change from list to list

86 cards fight over the 39 slots that are left: 5 above three lists in four, 53 below one in four, and the percentage on each row says how many players took it.

The most agreed on first: Night Stretcher at 92 %, Marill at 85 % and Fezandipiti ex at 85 %, plus 2 more above 75 %. Add those to the core and you have the common build.

The dividing line runs through Fan Rotom, at 54 %: 7 of 13 players took it, 6 put something else there. Read its text before you decide. Right at the bottom, Munkidori at 23 % and Meowth ex at 23 %: personal ideas, only worth copying if you know why.

Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.

The cards some lists run and others don't, most common first
Lists running itCardCopiesPrintingKind
92 %12/13Night Stretcher1–3ASC 196Trainer
85 %11/13Marill3ASC 83Pokémon
85 %11/13Fezandipiti ex1ASC 142Pokémon
85 %11/13Area Zero Underdepths1–4SCR 131Trainer
77 %10/13Telepathic Psychic Energy1–4POR 88Energy
69 %9/13Lillie's Clefairy ex1–2JTG 56Pokémon
69 %9/13Hilda1–2WHT 84Trainer
62 %8/13Kieran1TWM 154Trainer
54 %7/13Fan Rotom1–2SCR 118Pokémon
54 %7/13Cornerstone Mask Ogerpon ex1–2TWM 112Pokémon
54 %7/13Brave Bangle1WHT 80Trainer
54 %7/13Switch1–2MEG 130Trainer
54 %7/13Wondrous Patch1–2PFL 94Trainer
46 %6/13Wellspring Mask Ogerpon ex1–2TWM 64Pokémon
46 %6/13Latias ex1SSP 76Pokémon
46 %6/13Brock's Scouting1–4JTG 146Trainer
38 %5/13Hoothoot3SCR 114Pokémon
38 %5/13Noctowl3SCR 115Pokémon
38 %5/13Patrat1CRI 70Pokémon
38 %5/13Terapagos ex1–2SCR 128Pokémon
38 %5/13Battle Cage1–2PFL 85Trainer
38 %5/13Energy Search1–2POR 72Trainer
38 %5/13Special Red Card1–2CRI 82Trainer
31 %4/13Pikipek1–3PBL 66Pokémon
31 %4/13Shaymin1–2DRI 10Pokémon
31 %4/13Toucannon1–3PBL 68Pokémon
31 %4/13Trumbeak1–2PBL 67Pokémon
31 %4/13Air Balloon1–3ASC 181Trainer
31 %4/13Judge1–2POR 76Trainer
31 %4/13Rare Candy2–3MEG 125Trainer
31 %4/13Energy Switch1MEG 115Trainer
31 %4/13Sacred Ash1–2DRI 168Trainer
31 %4/13Prism Energy1ASC 216Energy
23 %3/13Munkidori2–3TWM 95Pokémon
23 %3/13Meowth ex1POR 62Pokémon
23 %3/13Crispin2SCR 133Trainer
23 %3/13Cyrano2SSP 170Trainer
23 %3/13Lana's Aid1TWM 155Trainer
23 %3/13Sparkling Crystal1SCR 142Trainer
23 %3/13Fire Energy1–2MEE 2Energy
23 %3/13Water Energy2MEE 3Energy
23 %3/13Rocky Fighting Energy1POR 87Energy
15 %2/13Marill4TEF 64Pokémon
15 %2/13Drakloak3TWM 129Pokémon
15 %2/13Dreepy3TWM 128Pokémon
15 %2/13Crustle2DRI 12Pokémon
15 %2/13Dragapult ex2TWM 130Pokémon
15 %2/13Dwebble2DRI 11Pokémon
15 %2/13Pikachu ex1–2SSP 57Pokémon
15 %2/13Tatsugiri1–2TWM 131Pokémon
15 %2/13Cinderace1MEG 28Pokémon
15 %2/13Pokémon Catcher3POR 82Trainer
15 %2/13Dawn1–2PFL 87Trainer
15 %2/13Dragon Elixir2SSP 172Trainer
15 %2/13Gravity Mountain1SSP 177Trainer
15 %2/13Hero's Cape1TEF 152Trainer
15 %2/13Secret Box1TWM 163Trainer
15 %2/13Fighting Energy1–2MEE 6Energy
15 %2/13Growing Grass Energy2POR 86Energy
15 %2/13Bubbly Water Energy1CRI 84Energy
15 %2/13Legacy Energy1TWM 167Energy
8 %1/13Dudunsparce4TEF 129Pokémon
8 %1/13Dunsparce4JTG 120Pokémon
8 %1/13Arboliva ex2DRI 23Pokémon
8 %1/13Dolliv2DRI 22Pokémon
8 %1/13Smoliv2DRI 21Pokémon
8 %1/13Chien-Pao1SSP 56Pokémon
8 %1/13Genesect1SFA 40Pokémon
8 %1/13Incineroar ex1TEF 34Pokémon
8 %1/13Litten1TEF 32Pokémon
8 %1/13Torracat1TEF 33Pokémon
8 %1/13Pokégear 3.04SVI 186Trainer
8 %1/13Team Rocket's Petrel4DRI 176Trainer
8 %1/13Colress's Tenacity2SFA 57Trainer
8 %1/13Forest of Vitality2MEG 117Trainer
8 %1/13Gladion's Final Battle2PBL 77Trainer
8 %1/13Energy Recycler1DRI 164Trainer
8 %1/13Handheld Fan1TWM 150Trainer
8 %1/13Jamming Tower1TWM 153Trainer
8 %1/13Lillie's Pearl1JTG 151Trainer
8 %1/13Maximum Belt1TEF 154Trainer
8 %1/13Prime Catcher1TEF 157Trainer
8 %1/13Tera Orb1SSP 189Trainer
8 %1/13Darkness Energy3MEE 7Energy
8 %1/13Grass Energy2MEE 1Energy
8 %1/13Mist Energy1TEF 161Energy

What Azumarill costs to build, and how long it will last

You need 93 different cards to cover every version of this deck, 7 of which nobody argues about. We do not have card prices, so we are not going to put a number on it.

Nothing here really weighs on the bill. There is no ex Pokémon in this core at all, which is very good news for your wallet, because the expensive cards in a deck are almost always the ex ones. 11 of these 13 lists bring an ACE SPEC, and that is where they part ways: 3 took Sparkling Crystal, 2 took Hero's Cape and 2 took Legacy Energy. The flex table shows you all 6. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs. New to this deck? Take Sparkling Crystal and watch what the others do with theirs before you switch.

Then there is time. 2 of the 7 core cards carry the letter H, the one that goes at the next rotation: Azumarill and Buddy-Buddy Poffin. The core table marks each of them. The date belongs to the publisher, and we do not have it.

What Azumarill struggles against

The attackers in this deck are Weak to Metal, so they take DOUBLE damage from that type. 12 of the 91 decks we track attack in exactly that type.

Concretely, here is what is waiting for you: Mega Excadrill ex, Slowking (Metagross) and Cinccino ex (Genesect ex), plus 9 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.

Do not stop at this table, though. This deck sets up fast, so what troubles it looks less like a Weakness and more like an opponent who absorbs your first hits and answers harder.

Going the other way, your attackers are Psychic, and 6 of the decks we track have an attacker Weak to one of those: Mega Lucario ex, Mega Lucario ex / Hariyama and Greninja ex, among others. That is you doubling, for once. Second half of the table.

They double the damage they put on you

Harvested decks that attack into this deck's Weakness, and those whose Weakness this deck hits
DeckTheir cardType
Mega Excadrill exMega Excadrill exMetal
SlowkingMetagrossMetal
Cinccino exGenesect exMetal
Steven's Metagross exSteven's Metagross exMetal
MetagrossMetagrossMetal
DoubladeAegislashMetal
Archaludon exArchaludon exMetal
Hop's Zacian exHop's Zacian exMetal
Archaludon ex / N's Zoroark exArchaludon exMetal
Gengar exBastiodonMetal
Archaludon ex / DudunsparceArchaludon exMetal
Scizor exGenesect exMetal

You double the damage you put on them

Harvested decks that attack into this deck's Weakness, and those whose Weakness this deck hits
DeckTheir cardType
Mega Lucario exMega Lucario exPsychic
Mega Lucario ex / HariyamaMega Lucario exPsychic
Greninja exGreninja exPsychic
Okidogi / BarbaracleOkidogiPsychic
Greninja ex / Blaziken exGreninja exPsychic
Paldean TaurosPaldean TaurosPsychic

Questions people ask

What is the Azumarill deck list?
There isn't one, and that is the whole point. Across 13 tournament lists harvested between 16 August 2026 and 17 August 2026, 7 cards turn up in every single one — 21 slots out of 60. The remaining 39 change from player to player, with 86 different cards competing for them. Both tables are above.
How many lists is this counted on, and where do they come from?
13 lists, played across 13 different tournaments, harvested between 16 August 2026 and 17 August 2026 from play.limitlesstcg.com. All 13 were read card by card, and every card recognised.
Where do I start if I want to build Azumarill?
With the whole core: 7 cards, 21 slots. Inside it, buy the 15 Trainer slots and the 3 Energy first — they are cheap and they carry over into your next deck. Leave the 3 Pokémon slots for last. Only then work down the flex table and add the cards the most lists agree on, starting with Night Stretcher at 92 % and Marill at 85 %.
What beats Azumarill?
Its attackers are Weak to Metal, so they take double damage from an attacker of that type. 12 of the 91 decks we track play an attacker of that type: Mega Excadrill ex, Slowking, Cinccino ex and Steven's Metagross ex, among others.
Will Azumarill survive the next rotation?
Not intact: 2 core cards out of 7 carry the letter H, starting with Azumarill and Buddy-Buddy Poffin.
Are a lot of people playing Azumarill?
We have read 13 lists of it, which puts it 79th of the 91 decks we track by lists read. The platform those tournaments run on counts 13 entries for it, 0.05 % of the field, across all its players. That figure is theirs.

Where all of this comes from

13 lists from play.limitlesstcg.com, played across 13 events, harvested between 16 August 2026 and 17 August 2026. The 93 cards named here were read against poko's own catalogue, built on the public TCGdex API. No prices on this page, for want of a fresh enough reading. The TCGplayer link in the cost section is a shop link, labelled as one right where it stands.

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READ THIS NEXT

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