Dudunsparce deck: the core, the flex slots, and what beats it
We took 10 lists of this deck, played across 10 tournaments by 10 people who never talked to each other, and counted every card in every one. For 9 of them we know how the day ended, and none won their tournament. 9 cards turn up in all of them, 26 slots out of 60. The remaining 34 are fought over by 53 different cards, and that is almost always where a game is won.
- 9 cards show up in all 10 lists, no exceptions: 26 of your 60 slots. Of those, 18 are Trainers, 5 are Pokémon and 3 are Energy. Start there, nobody argues about them.
- Your big card is Dudunsparce, 140 HP. Land Crush hits for 90, and it costs you 3 Energy (Colorless, Colorless and Colorless).
- The sharpest disagreement is over Drilbur: 6 of the 10 lists run it. The table below has all 53 cards fighting over the 34 free slots.
- Your attackers are Weak to Fighting, and 12 of the 91 decks we track attack in that type: Mega Lucario ex, Mega Lucario ex / Hariyama and Cynthia's Garchomp ex, among others. They are listed at the bottom, with the card that does the damage.
What Dudunsparce looks like when you open the box
Across the 10 lists we counted, this deck runs 15 to 22 Pokémon, 31 to 39 Trainers and 6 to 7 Energy. Its attacks do not ask for any particular type of Energy.
On results pages and on stream you will see it written « dudunsparce-control ». The cards we can recognise in that label are Dudunsparce. The bit « control » does not point at any one card in the list, so we leave it out of the name rather than make up a meaning.
Look at the Energy: 6 to 7 out of 60, when half the 91 decks we track run 10 or more. This one is lean. It lives on cheap attacks and leans on Trainers to find the right Energy at the right moment rather than stockpiling it.
It sets up fast. Dudunsparce is a Stage 1 Pokémon: a Basic, one evolution on top, and you are attacking. Two cards instead of three. You lose fewer turns building, and you rebuild much more easily when an early knockout lands on you.
On the Trainer side: 7 to 13 Supporters, 12 to 22 Items, 2 to 4 Tools and 2 to 4 Stadiums, out of 31 to 39 — the median across the 91 decks we track being 31. Items dominate, so expect long turns where you chain five or six before you swing. And it runs up to 4 Stadiums, which is no accident: it plans on bumping the one across the table.
What those four families of Trainer actually do, and why the Energy count says so much: how to read a deck list.
What fills the 60 slots
- Pokémon
- 15–22
- Trainers
- 31–39
- Energy
- 6–7
- Supporters
- 7–13
- Items
- 12–22
- Tools
- 2–4
- Stadiums
- 2–4
A range means the lists disagree with each other.
What the card in this deck's name actually does
Dudunsparce gives this deck its name. Here is what is written on it.
Dudunsparce is in all 10 lists, 3 copies of it. Its Ability is called Run Away Draw, and here is what is printed on it, word for word: « Once during your turn, you may draw 3 cards. If you drew any cards in this way, shuffle this Pokémon and all attached cards into your deck. »
How Dudunsparce actually wins
Dudunsparce attacks with Land Crush for 90, and it costs 3 Energy (Colorless, Colorless and Colorless), with 140 HP to absorb the answer. The whole list exists to get it online fast.
Do the arithmetic, it decides your first few turns. One Energy attached a turn, 3 to pay for Land Crush: with no help you swing on turn 3, and every card that accelerates Energy buys one of those turns back.
Here is the detail that quietly loses games: Dudunsparce has a Retreat Cost of 3, which is a whole turn to get it back to the Bench.
Not one ex Pokémon in the core, and only 18 of the 91 decks we track are in that position. It is a hidden advantage: every knockout your opponent takes is worth a single Prize, so they need six, where three would do against a deck stuffed with ex cards.
| Pokémon | HP | Attack | Damage | Cost | Weakness | Retreat |
|---|---|---|---|---|---|---|
| DudunsparceStage 1 | 140 | Land Crush | 90 | Colorless + Colorless + Colorless | Fighting ×2 | 3 |
| ElgyemBasic | 60 | Beam | 40 | Colorless + Colorless + Colorless | none | 1 |
The core: the 9 cards every list runs
These 9 cards appear in all 10 lists, without a single exception. That is 26 of the 60 slots. The other 34 are decided player by player.
Look at how those 26 slots break down: 18 Trainers, 5 Pokémon, 3 Energy. Trainers outweigh everything else put together, which is the mark of a deck that goes and fetches its cards rather than waiting to draw them.
5 of those 9 cards do not sit at the same count from list to list: Dudunsparce (3 to 4), Buddy-Buddy Poffin (3 to 4) and Boss's Orders (2 to 3), plus 2 more. Everybody runs them, the last copy is arguable.
What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.
| Copies | Card | Printing | Kind | Rotation |
|---|---|---|---|---|
| 3–4 | Dudunsparce | TEF 129 | Pokémon | leaves |
| 2 | Elgyem | BLK 40 | Pokémon | stays |
| 3–4 | Buddy-Buddy Poffin | TEF 144 | Trainer | leaves |
| 4 | Lillie's Determination | MEG 119 | Trainer | stays |
| 4 | Poké Pad | POR 81 | Trainer | stays |
| 2–3 | Boss's Orders | MEG 114 | Trainer | stays |
| 2 | Night Stretcher | ASC 196 | Trainer | leaves |
| 1–3 | Handheld Fan | TWM 150 | Trainer | leaves |
| 2–4 | Psychic Energy | MEE 5 | Energy | stays |
The 53 cards that change from list to list
53 cards fight over the 34 slots that are left: 8 above three lists in four, 21 below one in four, and the percentage on each row says how many players took it.
The most agreed on first: Clefairy at 90 %, Dedenne at 90 % and Dunsparce at 90 %, plus 5 more above 75 %. Add those to the core and you have the common build.
The dividing line runs through Drilbur, at 60 %: 6 of 10 players took it, 4 put something else there. Read its text before you decide. Right at the bottom, Cornerstone Mask Ogerpon ex at 20 % and Patrat at 20 %: personal ideas, only worth copying if you know why.
Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.
| Lists running it | Card | Copies | Printing | Kind |
|---|---|---|---|---|
| 90 %9/10 | Clefairy | 1–2 | POR 30 | Pokémon |
| 90 %9/10 | Dedenne | 1 | SSP 87 | Pokémon |
| 90 %9/10 | Dunsparce | 1–4 | TEF 128 | Pokémon |
| 90 %9/10 | Prism Energy | 1–2 | ASC 216 | Energy |
| 80 %8/10 | Dunsparce | 2–4 | JTG 120 | Pokémon |
| 80 %8/10 | Ethan's Sudowoodo | 1 | DRI 93 | Pokémon |
| 80 %8/10 | Psyduck | 1 | ASC 39 | Pokémon |
| 80 %8/10 | Fighting Energy | 1 | MEE 6 | Energy |
| 70 %7/10 | Bastiodon | 2–3 | PBL 62 | Pokémon |
| 70 %7/10 | Shieldon | 1–3 | PBL 61 | Pokémon |
| 70 %7/10 | Antique Armor Fossil | 3–4 | PBL 72 | Trainer |
| 70 %7/10 | Fossil Quarry | 2–3 | PBL 76 | Trainer |
| 60 %6/10 | Drilbur | 1 | SSP 108 | Pokémon |
| 60 %6/10 | Fan Rotom | 1 | SCR 118 | Pokémon |
| 60 %6/10 | Ultra Ball | 2–4 | MEG 131 | Trainer |
| 60 %6/10 | Gravity Gemstone | 1–3 | SCR 137 | Trainer |
| 60 %6/10 | Rare Candy | 1–2 | MEG 125 | Trainer |
| 60 %6/10 | Eri | 1 | TEF 146 | Trainer |
| 60 %6/10 | Special Red Card | 1 | CRI 82 | Trainer |
| 60 %6/10 | Switch | 1–2 | MEG 130 | Trainer |
| 60 %6/10 | Unfair Stamp | 1 | TWM 165 | Trainer |
| 60 %6/10 | Magnetic Metal Energy | 1–2 | CRI 85 | Energy |
| 40 %4/10 | Accompanying Flute | 1–2 | TWM 142 | Trainer |
| 40 %4/10 | Redeemable Ticket | 1 | JTG 156 | Trainer |
| 40 %4/10 | Xerosic's Machinations | 1–2 | SFA 64 | Trainer |
| 30 %3/10 | Cubchoo | 1 | BLK 25 | Pokémon |
| 30 %3/10 | Latias ex | 1–2 | SSP 76 | Pokémon |
| 30 %3/10 | Shaymin | 1 | DRI 10 | Pokémon |
| 30 %3/10 | Battle Cage | 2 | PFL 85 | Trainer |
| 30 %3/10 | Hilda | 2 | WHT 84 | Trainer |
| 30 %3/10 | Telepathic Psychic Energy | 2 | POR 88 | Energy |
| 30 %3/10 | Water Energy | 1 | MEE 3 | Energy |
| 20 %2/10 | Cornerstone Mask Ogerpon ex | 1 | TWM 112 | Pokémon |
| 20 %2/10 | Patrat | 1 | CRI 70 | Pokémon |
| 20 %2/10 | Shuckle | 1 | MEG 11 | Pokémon |
| 20 %2/10 | Team Rocket's Larvitar | 1 | DRI 94 | Pokémon |
| 20 %2/10 | Turtonator | 1 | POR 17 | Pokémon |
| 20 %2/10 | Dawn | 1 | PFL 87 | Trainer |
| 20 %2/10 | Lana's Aid | 1 | TWM 155 | Trainer |
| 20 %2/10 | Meddling Memo | 1 | SSP 181 | Trainer |
| 20 %2/10 | Miracle Headset | 1 | SSP 183 | Trainer |
| 20 %2/10 | Ruffian | 1 | JTG 157 | Trainer |
| 10 %1/10 | Budew | 1 | ASC 16 | Pokémon |
| 10 %1/10 | Lillie's Cutiefly | 1 | JTG 66 | Pokémon |
| 10 %1/10 | Lillie's Ribombee | 1 | JTG 67 | Pokémon |
| 10 %1/10 | Maractus | 1 | JTG 8 | Pokémon |
| 10 %1/10 | Totodile | 1 | TEF 39 | Pokémon |
| 10 %1/10 | Crushing Hammer | 4 | POR 71 | Trainer |
| 10 %1/10 | Colress's Tenacity | 3 | SFA 57 | Trainer |
| 10 %1/10 | Enhanced Hammer | 2 | TWM 148 | Trainer |
| 10 %1/10 | Grand Tree | 1 | SCR 136 | Trainer |
| 10 %1/10 | Nighttime Mine | 1 | ASC 197 | Trainer |
| 10 %1/10 | Scoop Up Cyclone | 1 | TWM 162 | Trainer |
What Dudunsparce costs to build, and how long it will last
You need 62 different cards to cover every version of this deck, 9 of which nobody argues about. We do not have card prices, so we are not going to put a number on it.
Nothing here really weighs on the bill. There is no ex Pokémon in this core at all, which is very good news for your wallet, because the expensive cards in a deck are almost always the ex ones. All 10 lists bring an ACE SPEC, and that is where they part ways: 6 took Unfair Stamp, 2 took Miracle Headset and 1 took Grand Tree. The flex table shows you all 4. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs. New to this deck? Take Unfair Stamp and watch what the others do with theirs before you switch.
Then there is time. 4 of the 9 core cards carry the letter H, the one that goes at the next rotation: Dudunsparce, Buddy-Buddy Poffin, Night Stretcher and Handheld Fan. The core table marks each of them. The date belongs to the publisher, and we do not have it.
What Dudunsparce struggles against
The attackers in this deck are Weak to Fighting, so they take DOUBLE damage from that type. 12 of the 91 decks we track attack in exactly that type.
Concretely, here is what is waiting for you: Mega Lucario ex, Mega Lucario ex / Hariyama and Cynthia's Garchomp ex, plus 9 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.
Do not stop at this table, though. This deck sets up fast, so what troubles it looks less like a Weakness and more like an opponent who absorbs your first hits and answers harder.
Going the other way, your attackers are , and 6 of the decks we track have an attacker Weak to one of those: Mega Lucario ex, Mega Lucario ex / Hariyama and Greninja ex, among others. That is you doubling, for once. Second half of the table.
They double the damage they put on you
| Deck | Their card | Type |
|---|---|---|
| Mega Lucario ex | Mega Lucario ex | Fighting |
| Mega Lucario ex / Hariyama | Mega Lucario ex | Fighting |
| Cynthia's Garchomp ex | Cynthia's Garchomp ex | Fighting |
| Ceruledge ex | Solrock | Fighting |
| Greninja ex | Greninja ex | Fighting |
| Okidogi / Barbaracle | Bloodmoon Ursaluna | Fighting |
| Mega Zygarde ex / Barbaracle | Mega Zygarde ex | Fighting |
| Bloodmoon Ursaluna / Lunatone | Bloodmoon Ursaluna | Fighting |
| Archaludon ex / N's Zoroark ex | Relicanth | Fighting |
| Greninja ex / Blaziken ex | Greninja ex | Fighting |
| Paldean Tauros | Paldean Tauros | Fighting |
| Flygon ex | Flygon ex | Fighting |
You double the damage you put on them
| Deck | Their card | Type |
|---|---|---|
| Mega Lucario ex | Mega Lucario ex | Psychic |
| Mega Lucario ex / Hariyama | Mega Lucario ex | Psychic |
| Greninja ex | Greninja ex | Psychic |
| Okidogi / Barbaracle | Okidogi | Psychic |
| Greninja ex / Blaziken ex | Greninja ex | Psychic |
| Paldean Tauros | Paldean Tauros | Psychic |
Questions people ask
- What is the Dudunsparce deck list?
- There isn't one, and that is the whole point. Across 10 tournament lists harvested on 16 August 2026, 9 cards turn up in every single one — 26 slots out of 60. The remaining 34 change from player to player, with 53 different cards competing for them. Both tables are above.
- How many lists is this counted on, and where do they come from?
- 10 lists, played across 10 different tournaments, harvested on 16 August 2026 from play.limitlesstcg.com. All 10 were read card by card, and every card recognised.
- Where do I start if I want to build Dudunsparce?
- With the whole core: 9 cards, 26 slots. Inside it, buy the 18 Trainer slots and the 3 Energy first — they are cheap and they carry over into your next deck. Leave the 5 Pokémon slots for last. Only then work down the flex table and add the cards the most lists agree on, starting with Clefairy at 90 % and Dedenne at 90 %.
- What beats Dudunsparce?
- Its attackers are Weak to Fighting, so they take double damage from an attacker of that type. 12 of the 91 decks we track play an attacker of that type: Mega Lucario ex, Mega Lucario ex / Hariyama, Cynthia's Garchomp ex and Ceruledge ex, among others.
- Will Dudunsparce survive the next rotation?
- Not intact: 4 core cards out of 9 carry the letter H, starting with Dudunsparce, Buddy-Buddy Poffin, Night Stretcher and Handheld Fan.
- Are a lot of people playing Dudunsparce?
- We have read 10 lists of it, which puts it 83th of the 91 decks we track by lists read. The platform those tournaments run on counts 10 entries for it, 0.04 % of the field, across all its players. That figure is theirs.
Where all of this comes from
10 lists from play.limitlesstcg.com, played across 10 events, harvested on 16 August 2026. The 62 cards named here were read against poko's own catalogue, built on the public TCGdex API. No prices on this page, for want of a fresh enough reading. The TCGplayer link in the cost section is a shop link, labelled as one right where it stands.
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